Rust HeatmapInfrared · players
IR live Players73,926 Servers11,841 Warm3,704 Fresh wipes · 3h221 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

pllm-test-1

Offline 185.226.156.2:28115 checked 16d ago

moddedcarbon
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,441
rank
top 71%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
187 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
88 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
274 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on pllm-test-1?

Its rhythm cannot yet be told: too few of pllm-test-1's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 14 hours ago.

Player counts

How busy is pllm-test-1?

The last time pllm-test-1 was seen was 16 days 13 hours ago, and it is offline now.

How does pllm-test-1 rank against other Rust servers?

The top 71% of ranked servers includes pllm-test-1, at #15,441 for player hours over the last seven days.

Settings and rules

Which map does pllm-test-1 run?

The game generates the procedural map on pllm-test-1.

What are the rules and settings on pllm-test-1?

A gather rate is not given in the name pllm-test-1. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does pllm-test-1 run?

The build on pllm-test-1 is Rust network protocol 2634 and build 167584, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is pllm-test-1 online, and how reliable is it?

pllm-test-1 is down just now; the last sighting was 16 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 12 October 2026.

Where is pllm-test-1 located?

Nothing about a region comes from pllm-test-1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.226.156.2:28115 is its address.

Lists and filters

Which Rust Heatmap lists and filters include pllm-test-1?

Modded Rust servers, by live population are the Rust Heatmap lists that pllm-test-1 fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on pllm-test-1 mean?

gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): This build is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags pllm-test-1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join pllm-test-1?

Press F1 in Rust to open the console, then enter client.connect 185.226.156.2:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players The slot count is 4.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167584
Build This build is 167584.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.