Ilya SERVER
Offline 185.216.193.27:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:49 UTC23d ago | 1° | – | running | 0 |
| Mon 5 Oct, 09:39 UTC24d ago | 1° | – | 0.3 days | 0 |
| Fri 2 Oct, 07:32 UTC27d ago | 1° | held half | 3.1 days | 0 |
| Thu 1 Oct, 20:37 UTC FW27d ago | 1° | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Ilya SERVER?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Ilya SERVER?
There is no next wipe to predict on Ilya SERVER, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 23 days 20 hours ago.
Player counts
How busy is Ilya SERVER?
Ilya SERVER went quiet 21 days 4 hours ago and is offline right now.
How does Ilya SERVER rank against other Rust servers?
The top 62% of ranked servers includes Ilya SERVER, at #13,685 for player hours over the last seven days.
Rules and settings
Which map does Ilya SERVER run?
A procedural map, generated by the game, runs on Ilya SERVER.
What are the rules and settings on Ilya SERVER?
A gather rate is not given in the name Ilya SERVER. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does Ilya SERVER run?
The build on Ilya SERVER is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Ilya SERVER online, and how reliable is it?
Last seen 21 days 4 hours ago, Ilya SERVER is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 1 October 2026.
Where is Ilya SERVER located?
A region is not published for Ilya SERVER. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.216.193.27:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Ilya SERVER?
These Rust Heatmap lists include Ilya SERVER: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Ilya SERVER mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Ilya SERVER publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Ilya SERVER?
Enter client.connect 185.216.193.27:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.