Rust HeatmapInfrared · players
IR live Players33,784 Servers11,611 Warm2,810 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

That random server

Online 185.216.147.167:28080 checked 11m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 07:00flare: a wipe in that hourThu 05:00
0
7-day average
peak –
#15,341
rank
top 69%
98d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
81 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on That random server?

That random server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 98 days 11 hours ago the server made the world it is on now.

Player counts

How busy is That random server?

The current population of That random server is 0, against 50 slots. The average across the last seven days is 0 players.

How does That random server rank against other Rust servers?

The top 69% of ranked servers includes That random server, at #15,341 for player hours over the last seven days.

Map and rules

Which map does That random server run?

The map on That random server is procedural, size 4,000 with seed 5, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on That random server?

A gather rate is not given in the name That random server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does That random server run?

Rust network protocol 2631 and build 158240 on Windows is what That random server runs. To join, your game must match the protocol; Steam handles the update.

Is That random server online, and how reliable is it?

Online now: That random server. Its reported uptime dates the last restart to about 22 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is That random server located?

Nothing about a region comes from That random server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 185.216.147.167:28080 is its address.

Does That random server run smoothly?

Average server fps over the last 48 hours was 97; it never dropped below 81. Buildings, deployables and the rest of the world came to as much as 90,952 entities. The highest memory use was 2,656 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include That random server?

These Rust Heatmap lists include That random server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on That random server mean?

The game's server browser reads the tags That random server publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs158240 (Build): The game build here is 158240; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join That random server?

Press F1 in Rust to open the console, then enter client.connect 185.216.147.167:28080. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2631
Protocol The server runs game protocol 2631, so your game has to match it.
cs158240
Build The game build here is 158240.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.