STAGING BRANCH - RUSTEAMEESTA
Offline 185.216.144.98:28080 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 13:59 UTC30d ago | 0° | – | running | 0 |
| Thu 24 Sep, 16:00 UTC35d ago | 0° | – | 4.9 days | 0 |
| Tue 15 Sep, 14:49 UTC44d ago | 3° | halved by day 1 | 9 days | 0 |
| Mon 14 Sep, 11:22 UTC45d ago | 3° | – | 1.1 days | 1 |
| Sun 13 Sep, 19:43 UTC46d ago | 3° | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on STAGING BRANCH - RUSTEAMEESTA?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on STAGING BRANCH - RUSTEAMEESTA?
Wipes come at irregular times on STAGING BRANCH - RUSTEAMEESTA, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 30 days 6 hours ago.
Player counts
How busy is STAGING BRANCH - RUSTEAMEESTA?
The last time STAGING BRANCH - RUSTEAMEESTA was seen was 30 days ago, and it is offline now.
How does STAGING BRANCH - RUSTEAMEESTA rank against other Rust servers?
Player hours over seven days put STAGING BRANCH - RUSTEAMEESTA at #16,853, in the top 71% of ranked servers.
Map and rules
Which map does STAGING BRANCH - RUSTEAMEESTA run?
STAGING BRANCH - RUSTEAMEESTA runs a procedural map of size 1,999 with seed 1578372894, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on STAGING BRANCH - RUSTEAMEESTA?
The name STAGING BRANCH - RUSTEAMEESTA does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does STAGING BRANCH - RUSTEAMEESTA run?
Rust network protocol 2633 and build 165217 is the build STAGING BRANCH - RUSTEAMEESTA runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is STAGING BRANCH - RUSTEAMEESTA online, and how reliable is it?
Last seen 30 days ago, STAGING BRANCH - RUSTEAMEESTA is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is STAGING BRANCH - RUSTEAMEESTA located?
No region is published by STAGING BRANCH - RUSTEAMEESTA. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.216.144.98:28080.
Tags
Which Rust Heatmap lists and filters include STAGING BRANCH - RUSTEAMEESTA?
The Rust Heatmap lists that STAGING BRANCH - RUSTEAMEESTA fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on STAGING BRANCH - RUSTEAMEESTA mean?
The game's server browser reads the tags STAGING BRANCH - RUSTEAMEESTA publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join STAGING BRANCH - RUSTEAMEESTA?
To join by console, open it with F1 in Rust and enter client.connect 185.216.144.98:28080. Or press Launch Rust on this page, which connects you through Steam.