Rust HeatmapInfrared · players
IR live Players67,745 Servers11,776 Warm3,535 Fresh wipes · 3h197 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–120° · slots

Unstable Rust

Offline 185.216.144.73:28080 checked 25d ago

moddedoxide
Sp1 · players now 0/ 120
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,009
rank
top 71%
37d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 20:17 UTC37d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
163 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Unstable Rust?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Unstable Rust?

Unstable Rust has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 37 days 16 hours ago.

Player counts

How busy is Unstable Rust?

Last seen 25 days ago, Unstable Rust is offline at the moment.

How does Unstable Rust rank against other Rust servers?

Player hours over seven days put Unstable Rust at #16,009, in the top 71% of ranked servers.

Rules and settings

Which map does Unstable Rust run?

The map on Unstable Rust is procedural, size 3,000 with seed 69420, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Unstable Rust?

The name Unstable Rust does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Unstable Rust run?

The build on Unstable Rust is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Unstable Rust online, and how reliable is it?

Unstable Rust is down just now; the last sighting was 25 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 21 September 2026.

Where is Unstable Rust located?

No region is published by Unstable Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 185.216.144.73:28080.

Lists and filters

Which Rust Heatmap lists and filters include Unstable Rust?

The Rust Heatmap lists that Unstable Rust fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Unstable Rust mean?

The game's server browser reads the tags Unstable Rust publishes: gmrust (Game mode): Rust survival, standard rules; mp120 (Max players): The slot count is 120; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Unstable Rust?

To join by console, open it with F1 in Rust and enter client.connect 185.216.144.73:28080. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp120,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp120
Max players The slot count is 120.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs164530
Build This build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.