Rust HeatmapInfrared · players
IR live Players101,852 Servers11,859 Warm3,917 Fresh wipes · 3h538 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

halloween-local-test

Offline 185.212.236.167:28215 checked 18d ago

moddedcarbon
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,771
rank
top 71%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:53 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
88 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
145 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
61 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
161 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on halloween-local-test?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on halloween-local-test?

The record of halloween-local-test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 18 days 3 hours ago.

Population

How busy is halloween-local-test?

Last seen 18 days 2 hours ago, halloween-local-test is offline at the moment.

How does halloween-local-test rank against other Rust servers?

Player hours over seven days put halloween-local-test at #15,771, in the top 71% of ranked servers.

Rules and settings

Which map does halloween-local-test run?

halloween-local-test runs a procedural map, which the game generates.

What are the rules and settings on halloween-local-test?

A gather rate is not given in the name halloween-local-test. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does halloween-local-test run?

Rust network protocol 2634 and build 167398 on Windows is what halloween-local-test runs. Steam updates your game for you, and the protocol has to match for you to join.

Is halloween-local-test online, and how reliable is it?

Last seen 18 days 2 hours ago, halloween-local-test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 11 October 2026.

Where is halloween-local-test located?

No region is published by halloween-local-test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.212.236.167:28215.

Lists and filters

Which Rust Heatmap lists and filters include halloween-local-test?

These Rust Heatmap lists include halloween-local-test: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on halloween-local-test mean?

The game's server browser reads the tags halloween-local-test publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join halloween-local-test?

Press F1 in Rust to open the console, then enter client.connect 185.212.236.167:28215. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players This server has 2 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.