Rust HeatmapInfrared · players
IR live Players72,839 Servers11,763 Warm3,472 Fresh wipes · 3h218 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 41° now Linear · 0–177° · peak

Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.28:20000 checked 8m ago

2x duo weekly wipes moddedoxide
Sp1 · players now 41/ 100
41% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 177°
Wed 00:00flare: a wipe in that hourThu 21:00
64
7-day average
peak 235
#293
rank
top 1%
3d ago
last wipe
weekly schedule
3d 10h
next wipe
Mon 2 Nov, 10:02 UTC
UTC checked 8m ago

Li2Players

AveragePeak
05010015020000:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #31 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:02 UTC, in 3d 10h. Every Monday at 10:02 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
136
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

3d 10h
Mon 2 Nov, 10:02 UTC
6d 19h
Thu 5 Nov, 19:00 UTC
FW
10d 10h
Mon 9 Nov, 10:02 UTC
17d 10h
Mon 16 Nov, 10:02 UTC
24d 10h
Mon 23 Nov, 10:02 UTC
31d 10h
Mon 30 Nov, 10:02 UTC
34d 19h
Thu 3 Dec, 19:00 UTC
FW
38d 10h
Mon 7 Dec, 10:02 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 235, 3 hours in, with 44 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:02 UTC3d ago 235+44 queue – running 8
Mon 19 Oct, 10:01 UTC10d ago 74 halved by day 3 7 days 6
Mon 12 Oct, 10:03 UTC17d ago 99 halved by day 2 7 days 3
Mon 5 Oct, 10:02 UTC24d ago 102 halved by day 2 7 days 53
Mon 28 Sep, 10:00 UTC31d ago 134 halved by day 3 7 days 9
Mon 21 Sep, 10:00 UTC38d ago 177 halved by day 3 7 days 8
Mon 14 Sep, 10:01 UTC45d ago 146 halved by day 3 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED
EU · duo · 2x · weekly · 208 on average
202 / 250
Blood Rust - Pink [duo, x2]
EU · duo · 2x · weekly · 84 on average
58 / 200
Blood Rust - Red [duo, x2]
EU · duo · 2x · weekly · 70 on average
9 / 200
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28
EU · duo · 2x · weekly · 50 on average
11 / 200
Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29
EU · duo · 2x · weekly · 47 on average
137 / 200
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10
EU · duo · 2x · weekly · 40 on average
0 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?

The average peak across its recent wipes is 136 players. 3 hours after the latest wipe the crowd peaked, and 44 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.

What is the wipe schedule on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?

The wipe rhythm on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий is every Monday at 10:02 UTC. Due on Monday 2 November at 10:02 UTC: the next wipe. The world in play now was made 3 days 13 hours ago. A weekly wipe is declared in its tags.

Player counts

How busy is Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий currently has 41 of its 100 slots filled. Averaged over the past week: 64 players, peaking at 235. Look at 17:00 UTC for the last 48 hours: that hour averaged 173 players.

How does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий rank against other Rust servers?

The top 1% of ranked servers includes Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий, at #293 for player hours over the last seven days. The duo group puts it at #31.

Rules and settings

Which map does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий run?

The map on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий is procedural, size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: ДЛЯ CЛAБЫX ПK.

What are the rules and settings on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?

2x gather is what Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий advertises in its name. 2 players is the maximum group size (duo). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий run?

Rust network protocol 2635 and build 168909 is the build Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий online, and how reliable is it?

Right now Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий shows as online. Its reported uptime dates the last restart to about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий located?

By its name, Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.207.214.28:20000.

Does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий run smoothly?

Average server fps over the last 48 hours was 48; it never dropped below 48. Entities peaked at 251,097, counting buildings, deployables and all the rest of the world. The highest memory use was 7,188 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?

Rust servers with a group limit of 2, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

What do the server tags on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий mean?

These are the tags Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts2 (Group limit): The team limit is 2; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; jp2 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?

35 other servers we track publish a magicrust.gg hostname too, so one operator most likely runs them all with Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий.

Connect

How do I join Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?

Enter client.connect 185.207.214.28:20000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://magicrust.gg/serv17.

KeyServer tags

what each one means

Published as mp100,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts2
Group limit The team limit is 2.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

jp2
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.