Rust HeatmapInfrared · players
IR live Players97,045 Servers11,869 Warm3,902 Fresh wipes · 3h396 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 30° now Linear · 0–100° · slots

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.22:20000 checked 8m ago

2x duo weekly wipes moddedoxide
Sp1 · players now 30/ 100
30% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 71°
Tue 17:00flare: a wipe in that hourThu 15:00
68
7-day average
peak 236
#270
rank
top 1%
6d ago
last wipe
weekly schedule
17h
next wipe
Fri 30 Oct, 10:01 UTC
UTC checked 8m ago

Li2Players

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #28 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 17h. Every Friday at 10:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
234
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

17h
Fri 30 Oct, 10:01 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
7d 17h
Fri 6 Nov, 10:01 UTC
14d 17h
Fri 13 Nov, 10:01 UTC
21d 17h
Fri 20 Nov, 10:01 UTC
28d 17h
Fri 27 Nov, 10:01 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
35d 17h
Fri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 236, 7 hours in, with 24 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 236+24 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago 230+8 queue halved by day 3 7 days 7
Fri 9 Oct, 10:01 UTC20d ago 235+15 queue halved by day 3 7 days 6
Fri 2 Oct, 10:02 UTC27d ago 236+39 queue halved by day 3 7 days 35
Fri 25 Sep, 10:01 UTC34d ago 231+11 queue halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago 234+23 queue halved by day 3 7 days 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED
EU · duo · 2x · weekly · 206 on average
424 / 450
Blood Rust - Pink [duo, x2]
EU · duo · 2x · weekly · 82 on average
175 / 200
Blood Rust - Red [duo, x2]
EU · duo · 2x · weekly · 70 on average
36 / 200
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28
EU · duo · 2x · weekly · 49 on average
36 / 200
Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29
EU · duo · 2x · weekly · 44 on average
407 / 450
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10
EU · duo · 2x · weekly · 40 on average
6 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

The average peak across its recent wipes is 234 players. 24 were in the queue when the latest wipe's crowd peaked, 7 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.

What is the wipe schedule on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Wipes on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий follow this rhythm: every Friday at 10:01 UTC. Due on Friday 30 October at 10:01 UTC: the next wipe. 6 days 6 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.

Population

How busy is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий currently has 30 of its 100 slots filled. Averaged over the past week: 68 players, peaking at 236. Its busiest point in the last 48 hours was 17:00 UTC, averaging 65 players.

How does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий rank against other Rust servers?

The top 1% of ranked servers includes Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий, at #270 for player hours over the last seven days. Ranked against other duo servers, it comes in at #28.

Rules and settings

Which map does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий run?

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named BAЙП ЧEPEЗ 18 Ч..

What are the rules and settings on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

2x gather is what Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий advertises in its name. Player groups are capped at 2 (duo). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий run?

The build on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий online, and how reliable is it?

Online now: Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий. About 8 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий located?

The name of Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 185.207.214.22:20000 is its address.

Does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий run smoothly?

It averaged 48 server fps over the last 48 hours, with a low of 47. The world held as many as 189,720 entities, buildings and deployables included. The highest memory use was 5,022 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Rust servers with a group limit of 2, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

What do the server tags on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий mean?

The game's server browser reads the tags Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; jp0 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

The magicrust.gg hostname published by Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий also appears on 35 other servers we track. The same operator most likely runs them.

Connect

How do I join Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Enter client.connect 185.207.214.22:20000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://magicrust.gg/serv8.

KeyServer tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts2
Group limit The team limit is 2.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Other

jp0
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.