Rust HeatmapInfrared · players
IR live Players81,821 Servers11,830 Warm3,745 Fresh wipes · 3h270 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 8° now Linear · 0–100° · slots

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.21:10000 checked 10m ago

2x duo weekly wipes moddedoxide
Sp1 · players now 8/ 100
8% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 70°
Tue 15:00flare: a wipe in that hourThu 09:00
68
7-day average
peak 235
#275
rank
top 1%
6d ago
last wipe
weekly schedule
19h
next wipe
Fri 30 Oct, 10:01 UTC
UTC checked 10m ago

Li2Players

AveragePeak
02040608015:0023:0007:0016:0001:0009:00

Hourly average and peak, UTC.

Li3Server performance

02040608015:0023:0007:0016:0001:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 19h. Every Friday at 10:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
218
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

19h
Fri 30 Oct, 10:01 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
7d 19h
Fri 6 Nov, 10:01 UTC
14d 19h
Fri 13 Nov, 10:01 UTC
21d 19h
Fri 20 Nov, 10:01 UTC
28d 19h
Fri 27 Nov, 10:01 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
35d 19h
Fri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 235+18 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago 215 halved by day 3 7 days 10
Fri 9 Oct, 10:03 UTC20d ago 204 halved by day 3 7 days 2
Fri 2 Oct, 10:04 UTC27d ago 236+41 queue halved by day 3 7 days 16
Fri 25 Sep, 10:01 UTC34d ago 189 halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago 213 halved by day 3 7 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED
EU · duo · 2x · weekly · 206 on average
420 / 450
Blood Rust - Pink [duo, x2]
EU · duo · 2x · weekly · 82 on average
183 / 200
Blood Rust - Red [duo, x2]
EU · duo · 2x · weekly · 70 on average
34 / 200
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28
EU · duo · 2x · weekly · 49 on average
54 / 200
Bestrust Solo/Duo 2x | NEXT FULLWIPE in 1 hour 29.10
EU · duo · 2x · weekly · 48 on average
16 / 200
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10
EU · duo · 2x · weekly · 40 on average
9 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Its recent wipes drew an average peak of 218 players. 9 hours after the latest wipe the crowd peaked, and 18 more were queued. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.

What is the wipe schedule on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The wipe rhythm on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is when its next wipe is due. 6 days 4 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.

Player counts

How busy is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Of 100 slots on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, 8 are in use right now. The average across the last seven days is 68 players; the peak reached 235. Look at 15:00 UTC for the last 48 hours: that hour averaged 66 players.

How does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий rank against other Rust servers?

The top 1% of ranked servers includes Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, at #275 for player hours over the last seven days. Ranked against other duo servers, it comes in at #29.

Rules and settings

Which map does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called BAЙП ЧEPEЗ 20 Ч..

What are the rules and settings on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

2x gather is what Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий advertises in its name. A group can have at most 2 players (duo). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?

The build on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий online, and how reliable is it?

Right now Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий shows as online. About 3 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий located?

No region tag comes from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.207.214.21:10000 is its address.

Does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run smoothly?

It averaged 48 server fps over the last 48 hours, with a low of 48. Entities peaked at 165,287, counting buildings, deployables and all the rest of the world. Memory use reached 4,943 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

These Rust Heatmap lists include Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: Rust servers with a group limit of 2, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average brings it up.

What do the server tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts2 (Group limit): A team holds no more than 2; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; jp0 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

One operator most likely runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and the 35 other servers we track that publish a magicrust.gg hostname.

How to join

How do I join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

To join by console, open it with F1 in Rust and enter client.connect 185.207.214.21:10000. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://magicrust.gg/serv12.

KeyServer tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts2
Group limit A team holds no more than 2.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Other

jp0
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.