Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий
Online 185.207.214.21:10000 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 19h. Every Friday at 10:01 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 235°+18 queue | – | running | 18 |
| Fri 16 Oct, 10:02 UTC13d ago | 215° | halved by day 3 | 7 days | 10 |
| Fri 9 Oct, 10:03 UTC20d ago | 204° | halved by day 3 | 7 days | 2 |
| Fri 2 Oct, 10:04 UTC27d ago | 236°+41 queue | halved by day 3 | 7 days | 16 |
| Fri 25 Sep, 10:01 UTC34d ago | 189° | halved by day 3 | 7 days | 12 |
| Fri 18 Sep, 10:01 UTC41d ago | 213° | halved by day 3 | 7 days | 17 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Its recent wipes drew an average peak of 218 players. 9 hours after the latest wipe the crowd peaked, and 18 more were queued. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
The wipe rhythm on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is when its next wipe is due. 6 days 4 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.
Player counts
How busy is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Of 100 slots on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, 8 are in use right now. The average across the last seven days is 68 players; the peak reached 235. Look at 15:00 UTC for the last 48 hours: that hour averaged 66 players.
How does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий rank against other Rust servers?
The top 1% of ranked servers includes Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, at #275 for player hours over the last seven days. Ranked against other duo servers, it comes in at #29.
Rules and settings
Which map does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called BAЙП ЧEPEЗ 20 Ч..
What are the rules and settings on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
2x gather is what Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий advertises in its name. A group can have at most 2 players (duo). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?
The build on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий online, and how reliable is it?
Right now Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий shows as online. About 3 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий located?
No region tag comes from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.207.214.21:10000 is its address.
Does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run smoothly?
It averaged 48 server fps over the last 48 hours, with a low of 48. Entities peaked at 165,287, counting buildings, deployables and all the rest of the world. Memory use reached 4,943 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
These Rust Heatmap lists include Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: Rust servers with a group limit of 2, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average brings it up.
What do the server tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts2 (Group limit): A team holds no more than 2; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; jp0 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
One operator most likely runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and the 35 other servers we track that publish a magicrust.gg hostname.
How to join
How do I join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
To join by console, open it with F1 in Rust and enter client.connect 185.207.214.21:10000. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://magicrust.gg/serv12.
