ShockRust | Gray | Soon
Offline 185.207.214.212:35700 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:00 UTC17d ago | 0° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ShockRust | Gray | Soon?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on ShockRust | Gray | Soon?
ShockRust | Gray | Soon has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 7 hours ago.
Player counts
How busy is ShockRust | Gray | Soon?
Last seen 16 days 1 hours ago, ShockRust | Gray | Soon is offline at the moment.
How does ShockRust | Gray | Soon rank against other Rust servers?
Player hours over seven days put ShockRust | Gray | Soon at #15,255, in the top 71% of ranked servers.
Settings and rules
Which map does ShockRust | Gray | Soon run?
The map on ShockRust | Gray | Soon is procedural, size 5,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on ShockRust | Gray | Soon?
A gather rate is not given in the name ShockRust | Gray | Soon. No group limit is published. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does ShockRust | Gray | Soon run?
Rust network protocol 2556 and build 104046 is the build ShockRust | Gray | Soon runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is ShockRust | Gray | Soon online, and how reliable is it?
Offline at the moment: ShockRust | Gray | Soon was last seen 16 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 12 October 2026.
Where is ShockRust | Gray | Soon located?
Nothing about a region comes from ShockRust | Gray | Soon. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.207.214.212:35700 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ShockRust | Gray | Soon?
The Rust Heatmap lists that ShockRust | Gray | Soon fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on ShockRust | Gray | Soon mean?
The game's server browser reads the tags ShockRust | Gray | Soon publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; v2556 (Protocol): To join, run the same version: game protocol 2556; cs104046 (Build): Build 104046; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join ShockRust | Gray | Soon?
To join by console, open it with F1 in Rust and enter client.connect 185.207.214.212:35700. Or press Launch Rust on this page, which connects you through Steam.