URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]
Online 185.207.214.206:35015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 9% of all ranked servers, and #169 of the trio servers (top 27%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 11:59 UTC, in 3d 19h. Every Monday at 11:59 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:59 UTC3d ago | 7° | – | running | 2 |
| Mon 19 Oct, 11:58 UTC10d ago | 5° | held half | 7 days | 1 |
| Mon 12 Oct, 12:03 UTC17d ago | 6° | halved by day 2 | 7 days | 1 |
| Mon 5 Oct, 11:59 UTC24d ago | 3° | held half | 7 days | 2 |
| Thu 1 Oct, 17:57 UTC FW27d ago | 3° | held half | 3.8 days | 1 |
| Mon 28 Sep, 12:00 UTC31d ago | 3° | held half | 3.2 days | 0 |
| Mon 21 Sep, 11:58 UTC38d ago | 5° | halved by day 4 | 7 days | 0 |
| Mon 14 Sep, 12:02 UTC45d ago | 4° | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
At their busiest, its recent wipes averaged 6 players. The crowd on the latest wipe reached its peak 24 hours in. Half the peak was held until the next wipe in 80% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The wipe rhythm on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is every Monday at 11:59 UTC. Monday 2 November at 11:59 UTC is when its next wipe is due. The world in play now was made 3 days 4 hours ago.
Player counts
How busy is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Of 250 slots on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], 2 are in use right now. A seven-day average of 2 players, with a peak of 15. Look at 19:00 UTC for the last 48 hours: that hour averaged 4 players.
How does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] rank against other Rust servers?
The top 9% of ranked servers includes URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], at #1,955 for player hours over the last seven days. Ranked against other trio servers, it comes in at #169.
Settings and rules
Which map does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] run?
The map on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is procedural, size 3,500 with seed 1492257013, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
According to its name, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] has a 3x gather rate. Player groups are capped at 3 (trio). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] run?
Rust network protocol 2635 and build 168909 on Linux is what URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] runs. Steam updates your game for you, and the protocol has to match for you to join.
Is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] online, and how reliable is it?
Right now URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] shows as online. The uptime it reports puts the last restart at about 12 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] located?
A region is not published for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.207.214.206:35015.
Does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] run smoothly?
It averaged 98 server fps over the last 48 hours, with a low of 92. Entities peaked at 71,381, counting buildings, deployables and all the rest of the world. The highest memory use was 3,170 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The Rust Heatmap lists that URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] fits are: Trio Rust servers, 3x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 3x.
What do the server tags on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] mean?
These are the tags URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp250 (Max players): The slot count is 250; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
3 other servers we track publish a urban-rust.org hostname too, so one operator most likely runs them all with URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ].
Connect
How do I join URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Press F1 in Rust to open the console, then enter client.connect 185.207.214.206:35015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://urban-rust.org.
