Rust HeatmapInfrared · players
IR live Players46,574 Servers11,675 Warm2,995 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–250° · slots

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]

Online 185.207.214.206:35000 checked 9m ago

50x vanillamoddedcarbon
Sp1 · players now 0/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 7°
Wed 03:00flare: a wipe in that hourFri 01:00
2
7-day average
peak 12
#2,183
rank
top 10%
15h ago
last wipe
no schedule published
6d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeakWipe
0246803:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 11:56 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
025507510003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 11:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 6

Coming wipes

6d 16h
Thu 5 Nov, 19:00 UTC
FW
13d 8h
Thu 12 Nov, 11:56 UTC
20d 8h
Thu 19 Nov, 11:56 UTC
27d 8h
Thu 26 Nov, 11:56 UTC
34d 16h
Thu 3 Dec, 19:00 UTC
FW
41d 8h
Thu 10 Dec, 11:56 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 35 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:56 UTC15h ago – – running 0
Thu 22 Oct, 11:56 UTC7d ago 5 held half 7 days 0
Thu 15 Oct, 11:56 UTC14d ago 5 held half 7 days 3
Thu 8 Oct, 11:57 UTC21d ago 5 held half 7 days 0
Thu 1 Oct, 17:57 UTC FW28d ago 6 held half 6.8 days 1
Thu 24 Sep, 11:56 UTC35d ago 12 halved by day 6 7.3 days 3
Thu 17 Sep, 11:57 UTC42d ago 8 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
MICRO-RUST x50 - x100 MAX10
EU · groups of 10+ · 50x · weekly · 33 on average
2 / 300
RUST FUNs x50-x100 LOOT+ ДЛЯ НОВИЧКОВ
EU · groups of 10+ · 50x · monthly · 6 on average
1 / 100
#1 EXTASY RUST x50 - x100 | MAX5 | FPS+
EU · groups of 8+ · 50x · weekly · 2 on average
0 / 200
MOSCOW | X50 | RaidBase | Wipe 1р/нед
EU · groups of 10+ · 50x · weekly · 2 on average
0 / 100
ASHRIFT | EU | 50X | 18+ | SOLO/TEAMS 2-5
EU · groups of 8+ · 50x · monthly · 1 on average
0 / 50
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 356 on average
94 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

The average peak across its recent wipes is 5 players. 35 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 80% of its recent wipes. It fell below half by day 6 when it did not hold.

What is the wipe schedule on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

The wipe rhythm on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is every Thursday at 11:56 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 15 hours ago the server made the world it is on now.

Population

How busy is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

The current population of URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is 0, against 250 slots. A seven-day average of 2 players, with a peak of 12. Its busiest point in the last 48 hours was 19:00 UTC, averaging 6 players.

How does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] rank against other Rust servers?

Player hours over seven days put URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] at #2,183, in the top 10% of ranked servers.

Settings and rules

Which map does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] run?

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] runs a procedural map of size 3,500 with seed 765432255, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]'s name indicates a gather rate of 50x. 36 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] run?

Rust network protocol 2635 and build 168909 is the build URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] online, and how reliable is it?

The server is up at the moment: URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is online. Its reported uptime dates the last restart to about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] located?

Nothing about a region comes from URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.207.214.206:35000.

Does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] run smoothly?

Average server fps over the last 48 hours was 99; it never dropped below 93. Buildings, deployables and the rest of the world came to as much as 76,922 entities. The highest memory use was 3,400 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

Rust servers above 10x and Modded Rust servers, by live population are the Rust Heatmap lists that URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] fits. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: More than 10x.

What do the server tags on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] mean?

The game's server browser reads the tags URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] publishes: gmvanilla (Game mode): The vanilla survival game; mp250 (Max players): This server has 250 slots; ts36 (Group limit): The team limit is 36; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

One operator most likely runs URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] and the 3 other servers we track that publish a urban-rust.org hostname.

How to join

How do I join URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

Press F1 in Rust to open the console, then enter client.connect 185.207.214.206:35000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://urban-rust.org.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts36

Game

gmvanilla
Game mode The vanilla survival game.
mp250
Max players This server has 250 slots.
ts36
Group limit The team limit is 36.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.