Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS
Online 185.207.214.198:35600 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:59 UTC16d ago | 3° | – | running | 0 |
| Mon 12 Oct, 14:35 UTC17d ago | 4° | – | 0.3 days | 0 |
| Thu 1 Oct, 21:45 UTC FW27d ago | 4° | halved by day 7 | 10.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?
Its recent wipes drew an average peak of 4 players. 42 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 7 when it did not hold.
What is the wipe schedule on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?
The prediction follows its tag, as too few of Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 16 days 21 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?
The current population of Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS is 2, against 80 slots. The average across the last seven days is 0 players; the peak reached 6. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
How does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS rank against other Rust servers?
The top 21% of ranked servers includes Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS, at #4,748 for player hours over the last seven days.
Map and rules
Which map does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS run?
Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS runs a procedural map of size 2,200 with seed 574554, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?
1e+06x gather is what Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS advertises in its name. The group limit is 16 players. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS run?
The build on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS online, and how reliable is it?
Online now: Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS. The uptime it reports puts the last restart at about 12 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 30 September 2026.
Where is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS located?
A region is not published for Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.207.214.198:35600.
Does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS run smoothly?
The last 48 hours brought an average of 100 server fps and a floor of 100. The world held as many as 19,528 entities, buildings and deployables included. The highest memory use was 1,479 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?
These Rust Heatmap lists include Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS: Rust aim training servers, Rust battlefield servers, Rust servers above 10x and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Biweekly ^b, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x.
What do the server tags on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS mean?
gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): Slot count: 80; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; jp0 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?
To join by console, open it with F1 in Rust and enter client.connect 185.207.214.198:35600. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://projbruh.gamestores.app/.
