Rust HeatmapInfrared · players
IR live Players90,377 Servers11,806 Warm3,968 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 225° now Linear · 0–240° · slots

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10

Online 185.207.214.134:20000 checked 9m ago

2x trio weekly wipes moddedoxide
Sp1 · players now 225/ 240
94% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 233°
Sun 16:00flare: a wipe in that hourTue 14:00
28
7-day average
peak 233
#514
rank
top 2%
1d ago
last wipe
weekly schedule
5d 18h
next wipe
Mon 2 Nov, 10:02 UTC
UTC checked 9m ago

Li2Players

AveragePeakWipe
010020030040016:0001:0010:0020:0005:0014:00Wiped Mon 26 Oct, 10:02 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
02040608016:0001:0010:0020:0005:0014:00Wiped Mon 26 Oct, 10:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, and #55 of the trio servers (top 9%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:02 UTC, in 5d 18h. Every Monday at 10:02 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
44
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 4

Coming wipes

5d 18h
Mon 2 Nov, 10:02 UTC
9d 3h
Thu 5 Nov, 19:00 UTC
FW
12d 18h
Mon 9 Nov, 10:02 UTC
19d 18h
Mon 16 Nov, 10:02 UTC
26d 18h
Mon 23 Nov, 10:02 UTC
33d 18h
Mon 30 Nov, 10:02 UTC
37d 3h
Thu 3 Dec, 19:00 UTC
FW
40d 18h
Mon 7 Dec, 10:02 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:02 UTC1d ago – – running 8
Mon 19 Oct, 10:01 UTC8d ago 38 halved by day 5 7 days 5
Mon 12 Oct, 10:02 UTC15d ago 28 halved by day 6 7 days 2
Mon 5 Oct, 10:02 UTC22d ago 66 halved by day 3 7 days 24
Mon 28 Sep, 10:01 UTC29d ago 51 held half 7 days 2
Mon 21 Sep, 10:01 UTC36d ago 55 halved by day 2 7 days 4
Mon 14 Sep, 10:02 UTC43d ago 52 halved by day 5 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 236 on average
205 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 231 on average
220 / 250
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
EU · trio · 2x · weekly · 84 on average
456 / 550
[EU] Stevious 2x | Solo/Duo/Trio | 22/10
EU · trio · 2x · weekly · 68 on average
10 / 150
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2
EU · trio · 2x · weekly · 63 on average
60 / 200
Blood Rust - Yellow [trio, x2]
EU · trio · 2x · weekly · 57 on average
26 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

The average peak across its recent wipes is 44 players. 5 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

The wipe rhythm on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is every Monday at 10:02 UTC. Monday 2 November at 10:02 UTC is when its next wipe is due. The world in play now was made 29 hours ago. The tags list a weekly wipe.

Player counts

How busy is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 currently has 225 of its 240 slots filled. The average across the last seven days is 28 players; the peak reached 233. Look at 11:00 UTC for the last 48 hours: that hour averaged 229 players.

How does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 rank against other Rust servers?

Ranked #514 on seven-day player hours, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is in the top 2% of all ranked servers. Ranked against other trio servers, it comes in at #55.

Settings and rules

Which map does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 run?

The map on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is procedural, size 4,000 with seed 1112022, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Baйп был 1д нaзaд.

What are the rules and settings on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

According to its name, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 has a 2x gather rate. 3 players is the maximum group size (trio). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 run?

The build on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 online, and how reliable is it?

Right now Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 shows as online. The uptime it reports puts the last restart at about 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 located?

No region tag comes from Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.207.214.134:20000.

Does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 run smoothly?

It averaged 48 server fps over the last 48 hours, with a low of 48. Entities peaked at 214,106, counting buildings, deployables and all the rest of the world. At its peak it held 4,947 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

The Rust Heatmap lists that Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 fits are: Trio Rust servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 25+ on average brings it up.

What do the server tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 mean?

gmrust (Game mode): Rust survival, standard rules; mp240 (Max players): The slot count is 240; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; jp3 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

One operator most likely runs Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 and the 35 other servers we track that publish a magicrust.gg hostname.

Connect

How do I join Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

Press F1 in Rust to open the console, then enter client.connect 185.207.214.134:20000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://magicrust.gg/serv11.

KeyServer tags

what each one means

Published as mp240,ptrak,jp3,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp240
Max players The slot count is 240.
ts3
Group limit The team limit is 3.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Other

jp3
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.