Test Server
Offline 185.203.152.138:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:43 UTC10d ago | – | – | running | 50 |
| Wed 7 Oct, 12:09 UTC21d ago | 50° | – | 10.9 days | 50 |
| Thu 1 Oct, 19:17 UTC FW27d ago | 93° | held half | 5.7 days | 91 |
| Sat 26 Sep, 09:22 UTC32d ago | 1° | held half | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test Server?
Its recent wipes drew an average peak of 48 players. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Test Server?
Wipes come at irregular times on Test Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days 23 hours ago.
Player counts
How busy is Test Server?
The last time Test Server was seen was 3 days 14 hours ago, and it is offline now. The average across the last seven days is 50 players; the peak reached 50.
How does Test Server rank against other Rust servers?
The top 13% of ranked servers includes Test Server, at #2,842 for player hours over the last seven days.
Map and rules
What are the rules and settings on Test Server?
The name Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does Test Server run?
The build on Test Server is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test Server online, and how reliable is it?
Last seen 3 days 14 hours ago, Test Server is offline right now. 4 of 168 hours up over the last 7 full days, which is 2%. Rust Heatmap has had it on record since 23 September 2026.
Where is Test Server located?
Nothing about a region comes from Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.203.152.138:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Test Server?
The Rust Heatmap lists that Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
What do the server tags on Test Server mean?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test Server?
To join by console, open it with F1 in Rust and enter client.connect 185.203.152.138:28015. Or press Launch Rust on this page, which connects you through Steam.