PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore
Online NA 185.199.95.83:28915 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 16:36 UTC, in 1d 12h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:36 UTC5d ago | 5° | – | running | 0 |
| Fri 16 Oct, 20:41 UTC12d ago | 9° | halved by day 1 | 6.8 days | 1 |
| Thu 15 Oct, 08:44 UTC13d ago | 9° | – | 1.5 days | 1 |
| Fri 9 Oct, 21:43 UTC19d ago | 7° | halved by day 2 | 5.5 days | 1 |
| Thu 1 Oct, 17:57 UTC FW27d ago | 6° | held half | 8.2 days | 1 |
| Sat 26 Sep, 22:36 UTC32d ago | 8° | held half | 4.8 days | 2 |
| Wed 23 Sep, 23:46 UTC35d ago | 9° | held half | 3 days | 1 |
| Thu 17 Sep, 23:24 UTC41d ago | 11° | halved by day 4 | 6 days | 3 |
| Tue 15 Sep, 14:32 UTC43d ago | 8° | held half | 2.4 days | 0 |
| Sun 13 Sep, 23:45 UTC45d ago | 4° | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
Its recent wipes drew an average peak of 8 players. The crowd on the latest wipe reached its peak 3 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.5.
What is the wipe schedule on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
Too few wipes are recorded on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore to confirm its schedule; the tag is what the prediction follows. Friday 30 October at 16:36 UTC is when its next wipe is due. The world it runs now dates from 5 days 11 hours ago. The tags list a weekly wipe.
Player counts
How busy is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore currently has 1 of its 50 slots filled. The average across the last seven days is 1 players; the peak reached 5. Look at 01:00 UTC for the last 48 hours: that hour averaged 3 players.
How does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore rank against other Rust servers?
On player hours over the last seven days, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is #2,652 globally (top 12%) and #435 in North America.
Settings and rules
Which map does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore run?
The game generates the procedural map on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, which has size 1,750. The name of the map is: Custom Map.
What are the rules and settings on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
According to its name, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore has a 2x gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore run?
Rust network protocol 2635 and build 168909 is the build PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore online, and how reliable is it?
The server is up at the moment: PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is online. Its reported uptime dates the last restart to about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore located?
The NA tag is how PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 185.199.95.83:28915.
Does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 22. Entities peaked at 15,914, counting buildings, deployables and all the rest of the world. At its peak it held 2,194 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
These Rust Heatmap lists include PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America are the tags PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
Enter client.connect 185.199.95.83:28915 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://playdust.gg.
