Rust HeatmapInfrared · players
IR live Players41,011 Servers11,701 Warm3,012 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Rust Server

Online 185.199.95.70:28015 checked 7m ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 02:00flare: a wipe in that hourThu 00:00
0
7-day average
peak 3
#7,318
rank
top 33%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:14 UTC2d ago 1 – running 1
Sun 25 Oct, 21:11 UTC3d ago 3 – 1 days 14
Wed 14 Oct, 20:11 UTC14d ago 2 held half 11 days 0
Tue 6 Oct, 16:31 UTC22d ago 2 halved by day 2 8.2 days 0
Mon 5 Oct, 12:34 UTC23d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Rust Server?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on A Rust Server?

Wipes come at irregular times on A Rust Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 2 days 3 hours ago.

Player counts

How busy is A Rust Server?

A Rust Server currently has 0 of its 40 slots filled. The average across the last seven days is 0 players; the peak reached 3. Look at 14:00 UTC for the last 48 hours: that hour averaged 1 players.

How does A Rust Server rank against other Rust servers?

Player hours over seven days put A Rust Server at #7,318, in the top 33% of ranked servers.

Settings and rules

Which map does A Rust Server run?

A Rust Server runs a procedural map of size 2,600 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on A Rust Server?

A gather rate is not given in the name A Rust Server. The group limit is 200 players. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. To join, your game must match the protocol; Steam handles the update.

Is A Rust Server online, and how reliable is it?

Right now A Rust Server shows as online. The uptime it reports puts the last restart at about 30 hours ago. It was up 74 of 168 hours across the last 7 full days, or 44% of the time. The first record of it on Rust Heatmap is 14 September 2026.

Where is A Rust Server located?

Nothing about a region comes from A Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 185.199.95.70:28015.

Does A Rust Server run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. Buildings, deployables and the rest of the world came to as much as 36,425 entities. At its peak it held 2,370 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include A Rust Server?

The Rust Heatmap lists that A Rust Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Rust Server mean?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts200 (Group limit): Teams cap at 200; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join A Rust Server?

Press F1 in Rust to open the console, then enter client.connect 185.199.95.70:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players The slot count is 40.
ts200
Group limit Teams cap at 200.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.