A Rust Server
Online 185.199.95.70:28015 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:14 UTC2d ago | 1° | – | running | 1 |
| Sun 25 Oct, 21:11 UTC3d ago | 3° | – | 1 days | 14 |
| Wed 14 Oct, 20:11 UTC14d ago | 2° | held half | 11 days | 0 |
| Tue 6 Oct, 16:31 UTC22d ago | 2° | halved by day 2 | 8.2 days | 0 |
| Mon 5 Oct, 12:34 UTC23d ago | 2° | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Rust Server?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on A Rust Server?
Wipes come at irregular times on A Rust Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 2 days 3 hours ago.
Player counts
How busy is A Rust Server?
A Rust Server currently has 0 of its 40 slots filled. The average across the last seven days is 0 players; the peak reached 3. Look at 14:00 UTC for the last 48 hours: that hour averaged 1 players.
How does A Rust Server rank against other Rust servers?
Player hours over seven days put A Rust Server at #7,318, in the top 33% of ranked servers.
Settings and rules
Which map does A Rust Server run?
A Rust Server runs a procedural map of size 2,600 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on A Rust Server?
A gather rate is not given in the name A Rust Server. The group limit is 200 players. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. To join, your game must match the protocol; Steam handles the update.
Is A Rust Server online, and how reliable is it?
Right now A Rust Server shows as online. The uptime it reports puts the last restart at about 30 hours ago. It was up 74 of 168 hours across the last 7 full days, or 44% of the time. The first record of it on Rust Heatmap is 14 September 2026.
Where is A Rust Server located?
Nothing about a region comes from A Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 185.199.95.70:28015.
Does A Rust Server run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. Buildings, deployables and the rest of the world came to as much as 36,425 entities. At its peak it held 2,370 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include A Rust Server?
The Rust Heatmap lists that A Rust Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts200 (Group limit): Teams cap at 200; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join A Rust Server?
Press F1 in Rust to open the console, then enter client.connect 185.199.95.70:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.