Rust Ca Test
Offline 185.189.255.32:35100 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:52 UTC14d ago | 0° | – | running | 0 |
| Tue 13 Oct, 21:19 UTC15d ago | 0° | – | 0.6 days | 0 |
| Wed 7 Oct, 19:39 UTC21d ago | 0° | – | 6.1 days | 0 |
| Fri 2 Oct, 19:13 UTC26d ago | 1° | halved by day 1 | 5 days | 1 |
| Thu 1 Oct, 17:48 UTC FW27d ago | 1° | – | 1.1 days | 0 |
| Wed 23 Sep, 19:39 UTC35d ago | 0° | – | 7.9 days | 1 |
| Thu 17 Sep, 11:19 UTC41d ago | 0° | – | 6.3 days | 1 |
| Wed 16 Sep, 23:36 UTC42d ago | 1° | – | 0.5 days | 1 |
| Wed 16 Sep, 15:01 UTC42d ago | 1° | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust Ca Test?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Rust Ca Test?
No next wipe can be predicted: Rust Ca Test wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 22 hours ago.
Player counts
How busy is Rust Ca Test?
Last seen 14 days 22 hours ago, Rust Ca Test is offline at the moment.
How does Rust Ca Test rank against other Rust servers?
Ranked #15,212 on seven-day player hours, Rust Ca Test is in the top 70% of all ranked servers. Ranked against other trio servers, it comes in at #521.
Map and rules
Which map does Rust Ca Test run?
A procedural map of size 4,000 with seed 28207417, generated by the game, runs on Rust Ca Test. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: test_ju_v3.
What are the rules and settings on Rust Ca Test?
A gather rate is not given in the name Rust Ca Test. 3 players is the maximum group size (trio). The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Rust Ca Test run?
Rust network protocol 2634 and build 167781 is the build Rust Ca Test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Ca Test online, and how reliable is it?
Rust Ca Test is down just now; the last sighting was 14 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rust Ca Test located?
No region is published by Rust Ca Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 185.189.255.32:35100.
Tags
Which Rust Heatmap lists and filters include Rust Ca Test?
Trio Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Rust Ca Test fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
What do the server tags on Rust Ca Test mean?
The game's server browser reads the tags Rust Ca Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts3 (Group limit): Teams cap at 3; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rust Ca Test?
To join by console, open it with F1 in Rust and enter client.connect 185.189.255.32:35100. Or press Launch Rust on this page, which connects you through Steam. https://rustcasta.ru/ is where its website is.
