Rust HeatmapInfrared · players
IR live Players78,914 Servers11,790 Warm3,567 Fresh wipes · 3h245 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Survival MoD Server Morozz x100000

Online 185.189.255.214:35300 checked 13m ago

100000x monthly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 23:00flare: a wipe in that hourThu 21:00
0
7-day average
peak 3
#4,408
rank
top 20%
11d ago
last wipe
monthly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13m ago

Li2Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct16 Oct22 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
34d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctSat 17 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:10 UTC11d ago 2 – running 0
Sat 17 Oct, 21:41 UTC12d ago 2 – 0.5 days 0
Fri 16 Oct, 16:39 UTC13d ago 2 – 1.2 days 0
Sun 11 Oct, 10:13 UTC18d ago 1 halved by day 2 5.3 days 1
Fri 9 Oct, 17:52 UTC20d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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16 / 100
HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri
NA · groups of 8+ · 10x · monthly · 11 on average
6 / 150
Demonic Rust |№1|X1000000|PVP|FPS+|EXTRA LOOT
groups of 50+ · 1e+06x · monthly · 8 on average
5 / 90
Rustafields.com [X100][RB][TP][Shop]
EU · groups of 40+ · 100x · monthly · 8 on average
5 / 150
RUST FUNs x50-x100 LOOT+ ДЛЯ НОВИЧКОВ
EU · groups of 10+ · 50x · monthly · 6 on average
8 / 100
AQUA Rust | EU 10x Monthly | Kits | No BPs | No Workbench | Sho
EU · groups of 64+ · 10x · monthly · 5 on average
15 / 250

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Survival MoD Server Morozz x100000?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on Survival MoD Server Morozz x100000?

Once a month, with the force wipe, Survival MoD Server Morozz x100000 wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 11 days 10 hours ago the server made the world it is on now. Its tags state a wipe each month.

Player counts

How busy is Survival MoD Server Morozz x100000?

The current population of Survival MoD Server Morozz x100000 is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 3. Its busiest point in the last 48 hours was 09:00 UTC, averaging 2 players.

How does Survival MoD Server Morozz x100000 rank against other Rust servers?

Player hours over seven days put Survival MoD Server Morozz x100000 at #4,408, in the top 20% of ranked servers.

Rules and settings

Which map does Survival MoD Server Morozz x100000 run?

A procedural map of size 3,700 with seed 38461994, generated by the game, runs on Survival MoD Server Morozz x100000. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Survival MoD Server Morozz x100000?

Survival MoD Server Morozz x100000's name indicates a gather rate of 100000x. 10 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Survival MoD Server Morozz x100000 run?

Rust network protocol 2635 and build 168909 is the build Survival MoD Server Morozz x100000 runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Survival MoD Server Morozz x100000 online, and how reliable is it?

Online now: Survival MoD Server Morozz x100000. The uptime it reports puts the last restart at about 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Survival MoD Server Morozz x100000 located?

A region is not published for Survival MoD Server Morozz x100000. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.189.255.214:35300 is its address.

Does Survival MoD Server Morozz x100000 run smoothly?

It averaged 71 server fps over the last 48 hours, with a low of 57. Entities peaked at 87,822, counting buildings, deployables and all the rest of the world. At its peak it held 2,781 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Survival MoD Server Morozz x100000?

Rust servers above 10x and Modded Rust servers, by live population are the Rust Heatmap lists that Survival MoD Server Morozz x100000 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

What do the server tags on Survival MoD Server Morozz x100000 mean?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Survival MoD Server Morozz x100000 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Survival MoD Server Morozz x100000?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.214:35300. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://lycky.gamestores.app/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slot count: 50.
ts10
Group limit Teams cap at 10.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.