Rust HeatmapInfrared · players
IR live Players61,573 Servers11,733 Warm3,391 Fresh wipes · 3h186 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

GGL RUST | 2X | VANILLA+ | NO LIMIT

Online EU 185.189.255.110:35000 checked 12m ago

2x biweekly wipes moddedoxide
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 7°
Tue 12:00flare: a wipe in that hourThu 10:00
2
7-day average
peak 7
#2,526
rank
top 11% · #970 in EU
6d ago
last wipe
biweekly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

7.1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 5

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
21d 7h
Thu 19 Nov, 19:01 UTC
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctFri 9 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:01 UTC6d ago 7 – running 0
Fri 9 Oct, 20:40 UTC19d ago 10 halved by day 5 12.9 days 1
Thu 8 Oct, 21:17 UTC20d ago 10 – 1 days 4
Thu 1 Oct, 17:56 UTC FW27d ago 6 held half 7.1 days 0
Fri 18 Sep, 15:39 UTC40d ago 3 halved by day 5 13.1 days 1
Tue 15 Sep, 13:41 UTC43d ago 1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Medium | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · biweekly · 155 on average
29 / 100
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10
EU · groups of 10+ · 2x · biweekly · 51 on average
17 / 200
PROSTOJ #6 | Ресурсы x2 | Компоненты x1
EU · groups of 8+ · 2x · biweekly · 49 on average
13 / 200
Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий
EU · groups of 150+ · 2x · biweekly · 42 on average
12 / 200
Россия | Классика X2 | IMBA RUST 23.10
EU · groups of 100+ · 2x · biweekly · 31 on average
18 / 200
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · biweekly · 30 on average
13 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on GGL RUST | 2X | VANILLA+ | NO LIMIT?

The average peak across its recent wipes is 9 players. 43 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 25% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.

What is the wipe schedule on GGL RUST | 2X | VANILLA+ | NO LIMIT?

The prediction follows its tag, as too few of GGL RUST | 2X | VANILLA+ | NO LIMIT's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 6 days 16 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.

Player counts

How busy is GGL RUST | 2X | VANILLA+ | NO LIMIT?

GGL RUST | 2X | VANILLA+ | NO LIMIT currently has 2 of its 100 slots filled. A seven-day average of 2 players, with a peak of 7. Its busiest point in the last 48 hours was 16:00 UTC, averaging 6 players.

How does GGL RUST | 2X | VANILLA+ | NO LIMIT rank against other Rust servers?

On player hours over the last seven days, GGL RUST | 2X | VANILLA+ | NO LIMIT is #2,526 globally (top 11%) and #970 in Europe.

Settings and rules

Which map does GGL RUST | 2X | VANILLA+ | NO LIMIT run?

GGL RUST | 2X | VANILLA+ | NO LIMIT runs a procedural map of size 4,500 with seed 1586544950, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on GGL RUST | 2X | VANILLA+ | NO LIMIT?

GGL RUST | 2X | VANILLA+ | NO LIMIT's name indicates a gather rate of 2x. A maximum of 10 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does GGL RUST | 2X | VANILLA+ | NO LIMIT run?

Rust network protocol 2635 and build 168909 is the build GGL RUST | 2X | VANILLA+ | NO LIMIT runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is GGL RUST | 2X | VANILLA+ | NO LIMIT online, and how reliable is it?

Right now GGL RUST | 2X | VANILLA+ | NO LIMIT shows as online. About 11 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 15 September 2026.

Where is GGL RUST | 2X | VANILLA+ | NO LIMIT located?

The EU tag is how GGL RUST | 2X | VANILLA+ | NO LIMIT lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 185.189.255.110:35000.

Does GGL RUST | 2X | VANILLA+ | NO LIMIT run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 35. Buildings, deployables and the rest of the world came to as much as 119,975 entities. Memory use reached 3,712 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include GGL RUST | 2X | VANILLA+ | NO LIMIT?

The Rust Heatmap lists that GGL RUST | 2X | VANILLA+ | NO LIMIT fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on GGL RUST | 2X | VANILLA+ | NO LIMIT mean?

gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): Slot count: 100; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it are the tags GGL RUST | 2X | VANILLA+ | NO LIMIT publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join GGL RUST | 2X | VANILLA+ | NO LIMIT?

To join by console, open it with F1 in Rust and enter client.connect 185.189.255.110:35000. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://gogolinrust.gamestores.app.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players Slot count: 100.
ts10
Group limit The team limit is 10.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.