SDTEST_Server - Carbon Plugin Lab
Offline 185.182.206.12:28115 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:37 UTC14d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on SDTEST_Server - Carbon Plugin Lab?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on SDTEST_Server - Carbon Plugin Lab?
SDTEST_Server - Carbon Plugin Lab has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 14 days 23 hours ago.
Population
How busy is SDTEST_Server - Carbon Plugin Lab?
The last time SDTEST_Server - Carbon Plugin Lab was seen was 14 days 20 hours ago, and it is offline now.
How does SDTEST_Server - Carbon Plugin Lab rank against other Rust servers?
Ranked #14,452 on seven-day player hours, SDTEST_Server - Carbon Plugin Lab is in the top 67% of all ranked servers.
Map and rules
What are the rules and settings on SDTEST_Server - Carbon Plugin Lab?
A gather rate is not given in the name SDTEST_Server - Carbon Plugin Lab. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does SDTEST_Server - Carbon Plugin Lab run?
Rust network protocol 2634 and build 167398 is the build SDTEST_Server - Carbon Plugin Lab runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is SDTEST_Server - Carbon Plugin Lab online, and how reliable is it?
Last seen 14 days 20 hours ago, SDTEST_Server - Carbon Plugin Lab is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 October 2026.
Where is SDTEST_Server - Carbon Plugin Lab located?
No region is published by SDTEST_Server - Carbon Plugin Lab. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.182.206.12:28115.
Tags
Which Rust Heatmap lists and filters include SDTEST_Server - Carbon Plugin Lab?
The Rust Heatmap lists that SDTEST_Server - Carbon Plugin Lab fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on SDTEST_Server - Carbon Plugin Lab mean?
These are the tags SDTEST_Server - Carbon Plugin Lab publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; rustmaps (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join SDTEST_Server - Carbon Plugin Lab?
Enter client.connect 185.182.206.12:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.