Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h50 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

CZ/SK Virtual-Life PVE

Online EU 185.180.2.48:28720 checked 2h ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 20:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 2
#7,135
rank
top 32% · #2001 in EU
12d ago
last wipe
monthly schedule
7d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 2h ago

Li2Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
35d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:12 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
6 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
3 / 100
Хомка RU PvE
EU · groups of 8+ · monthly · 1 on average
5 / 100
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки
EU · groups of 8+ · 2 on average
5 / 20

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on CZ/SK Virtual-Life PVE?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on CZ/SK Virtual-Life PVE?

Once a month, with the force wipe, CZ/SK Virtual-Life PVE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 12 days 19 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is CZ/SK Virtual-Life PVE?

Of 30 slots on CZ/SK Virtual-Life PVE, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 12:00 UTC for the last 48 hours: that hour averaged 0 players.

How does CZ/SK Virtual-Life PVE rank against other Rust servers?

On player hours over the last seven days, CZ/SK Virtual-Life PVE is #7,135 globally (top 32%) and #2,001 in Europe.

Map and rules

Which map does CZ/SK Virtual-Life PVE run?

A procedural map of size 5,800 with seed 1411611456, generated by the game, runs on CZ/SK Virtual-Life PVE. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on CZ/SK Virtual-Life PVE?

A gather rate is not given in the name CZ/SK Virtual-Life PVE. Groups can contain up to 8 players, the default in the game. The server runs build & creative, a building sandbox without gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does CZ/SK Virtual-Life PVE run?

The build on CZ/SK Virtual-Life PVE is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is CZ/SK Virtual-Life PVE online, and how reliable is it?

Right now CZ/SK Virtual-Life PVE shows as online. About 11 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 11 October 2026.

Where is CZ/SK Virtual-Life PVE located?

The EU tag is how CZ/SK Virtual-Life PVE lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 185.180.2.48:28720.

Does CZ/SK Virtual-Life PVE run smoothly?

The last 48 hours brought an average of 23 server fps and a floor of 19. The world held as many as 70,653 entities, buildings and deployables included. The highest memory use was 3,745 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include CZ/SK Virtual-Life PVE?

The Rust Heatmap lists that CZ/SK Virtual-Life PVE fits are: Rust build servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on CZ/SK Virtual-Life PVE mean?

These are the tags CZ/SK Virtual-Life PVE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^k (Build server): Practise base building and design; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join CZ/SK Virtual-Life PVE?

Press F1 in Rust to open the console, then enter client.connect 185.180.2.48:28720. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players The slot count is 30.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^k
Build server Practise base building and design.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.