CZ/SK Virtual-Life PVE
Online EU 185.180.2.48:28720 checked 2h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:12 UTC12d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on CZ/SK Virtual-Life PVE?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on CZ/SK Virtual-Life PVE?
Once a month, with the force wipe, CZ/SK Virtual-Life PVE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 12 days 19 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is CZ/SK Virtual-Life PVE?
Of 30 slots on CZ/SK Virtual-Life PVE, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 12:00 UTC for the last 48 hours: that hour averaged 0 players.
How does CZ/SK Virtual-Life PVE rank against other Rust servers?
On player hours over the last seven days, CZ/SK Virtual-Life PVE is #7,135 globally (top 32%) and #2,001 in Europe.
Map and rules
Which map does CZ/SK Virtual-Life PVE run?
A procedural map of size 5,800 with seed 1411611456, generated by the game, runs on CZ/SK Virtual-Life PVE. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on CZ/SK Virtual-Life PVE?
A gather rate is not given in the name CZ/SK Virtual-Life PVE. Groups can contain up to 8 players, the default in the game. The server runs build & creative, a building sandbox without gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does CZ/SK Virtual-Life PVE run?
The build on CZ/SK Virtual-Life PVE is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is CZ/SK Virtual-Life PVE online, and how reliable is it?
Right now CZ/SK Virtual-Life PVE shows as online. About 11 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 11 October 2026.
Where is CZ/SK Virtual-Life PVE located?
The EU tag is how CZ/SK Virtual-Life PVE lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 185.180.2.48:28720.
Does CZ/SK Virtual-Life PVE run smoothly?
The last 48 hours brought an average of 23 server fps and a floor of 19. The world held as many as 70,653 entities, buildings and deployables included. The highest memory use was 3,745 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include CZ/SK Virtual-Life PVE?
The Rust Heatmap lists that CZ/SK Virtual-Life PVE fits are: Rust build servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on CZ/SK Virtual-Life PVE mean?
These are the tags CZ/SK Virtual-Life PVE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^k (Build server): Practise base building and design; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join CZ/SK Virtual-Life PVE?
Press F1 in Rust to open the console, then enter client.connect 185.180.2.48:28720. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
