Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|
Offline 185.172.175.236:28085 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
The record of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 55 days 4 hours ago.
Population
How busy is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| went quiet 26 days 7 hours ago and is offline right now.
How does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| rank against other Rust servers?
Ranked #15,920 on seven-day player hours, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is in the top 70% of all ranked servers.
Rules and settings
Which map does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| run?
The map on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is procedural, size 4,500 with seed 1610899211, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
The name Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| run?
Rust network protocol 2633 and build 162929 is the build Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| online, and how reliable is it?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is down just now; the last sighting was 26 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 September 2026.
Where is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| located?
Nothing about a region comes from Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.172.175.236:28085.
Tags
Which Rust Heatmap lists and filters include Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Modded Rust servers, by live population are the Rust Heatmap lists that Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| mean?
These are the tags Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Press F1 in Rust to open the console, then enter client.connect 185.172.175.236:28085. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.