Rust HeatmapInfrared · players
IR live Players49,451 Servers11,653 Warm3,194 Fresh wipes · 3h109 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 3° now Linear · 0–10° · slots

RolePlayRust #1

Online 185.158.112.236:10000 checked 10m ago

moddedoxide
Sp1 · players now 3/ 10
30% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 9°
Mon 10:00flare: a wipe in that hourWed 07:00
4
7-day average
peak 11
#1,636
rank
top 7%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
02.557.51010:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
20
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:26 UTC11d ago 18 – running 3
Thu 1 Oct, 19:31 UTC FW26d ago 24+1 queue halved by day 6 14.8 days 1
Thu 17 Sep, 19:05 UTC40d ago 17+1 queue halved by day 12 14 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
93 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
40 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RolePlayRust #1?

The average peak across its recent wipes is 20 players. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 9 when it did not hold.

What is the wipe schedule on RolePlayRust #1?

Wipes come at irregular times on RolePlayRust #1, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 days 18 hours ago.

Population

How busy is RolePlayRust #1?

Of 10 slots on RolePlayRust #1, 3 are in use right now. Averaged over the past week: 4 players, peaking at 11. Look at 16:00 UTC for the last 48 hours: that hour averaged 7 players.

How does RolePlayRust #1 rank against other Rust servers?

Player hours over seven days put RolePlayRust #1 at #1,636, in the top 7% of ranked servers.

Map and rules

Which map does RolePlayRust #1 run?

The map on RolePlayRust #1 is procedural, size 4,500 with seed 2147483647, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RolePlayRust #1?

The name RolePlayRust #1 does not specify a gather rate. 20 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RolePlayRust #1 run?

The build on RolePlayRust #1 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RolePlayRust #1 online, and how reliable is it?

The server is up at the moment: RolePlayRust #1 is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is RolePlayRust #1 located?

Nothing about a region comes from RolePlayRust #1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.158.112.236:10000.

Does RolePlayRust #1 run smoothly?

It averaged 79 server fps over the last 48 hours, with a low of 3. Buildings, deployables and the rest of the world came to as much as 147,060 entities. The highest memory use was 4,203 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include RolePlayRust #1?

Rust roleplay servers and Modded Rust servers, by live population are the Rust Heatmap lists that RolePlayRust #1 fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RolePlayRust #1 mean?

These are the tags RolePlayRust #1 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts20 (Group limit): A team holds no more than 20; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RolePlayRust #1?

Press F1 in Rust to open the console, then enter client.connect 185.158.112.236:10000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rprust.gamestores.app/.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts20
Group limit A team holds no more than 20.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.