myserver
Offline 185.153.38.204:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:40 UTC14d ago | 1° | – | running | 1 |
| Sat 3 Oct, 11:44 UTC25d ago | 1° | – | 11 days | 0 |
| Wed 23 Sep, 11:46 UTC35d ago | 1° | held half | 10 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on myserver?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on myserver?
No next wipe can be predicted: myserver wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 14 days 22 hours ago.
Player counts
How busy is myserver?
The last time myserver was seen was 14 days 20 hours ago, and it is offline now.
How does myserver rank against other Rust servers?
Player hours over seven days put myserver at #15,236, in the top 70% of ranked servers.
Map and rules
Which map does myserver run?
myserver runs a procedural map, which the game generates.
What are the rules and settings on myserver?
A gather rate is not given in the name myserver. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does myserver run?
Rust network protocol 2634 and build 167781 is the build myserver runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is myserver online, and how reliable is it?
Last seen 14 days 20 hours ago, myserver is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 21 September 2026.
Where is myserver located?
No region is published by myserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 185.153.38.204:28015.
Lists and filters
Which Rust Heatmap lists and filters include myserver?
Modded Rust servers, by live population are the Rust Heatmap lists that myserver fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on myserver mean?
gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags myserver publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join myserver?
To join by console, open it with F1 in Rust and enter client.connect 185.153.38.204:28015. Or press Launch Rust on this page, which connects you through Steam.