My Dev Server
Offline 185.146.120.169:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:24 UTC18d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on My Dev Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on My Dev Server?
The record of My Dev Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 18 days 13 hours ago.
Player counts
How busy is My Dev Server?
My Dev Server went quiet 18 days 4 hours ago and is offline right now.
How does My Dev Server rank against other Rust servers?
Player hours over seven days put My Dev Server at #14,095, in the top 64% of ranked servers.
Settings and rules
Which map does My Dev Server run?
My Dev Server runs a procedural map, which the game generates.
What are the rules and settings on My Dev Server?
The name My Dev Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does My Dev Server run?
Rust network protocol 2634 and build 167398 on Windows is what My Dev Server runs. To join, your game must match the protocol; Steam handles the update.
Is My Dev Server online, and how reliable is it?
Last seen 18 days 4 hours ago, My Dev Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 6 October 2026.
Where is My Dev Server located?
Nothing about a region comes from My Dev Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.146.120.169:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Dev Server?
Modded Rust servers, by live population are the Rust Heatmap lists that My Dev Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on My Dev Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags My Dev Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Dev Server?
Enter client.connect 185.146.120.169:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.