Rust HeatmapInfrared · players
IR live Players34,720 Servers11,597 Warm2,891 Fresh wipes · 3h65 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rust Local Survival [Raidable Events + NPCs]

Offline 185.14.97.112:28015 checked 20d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,909
rank
top 72%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
72 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
77 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Local Survival [Raidable Events + NPCs]?

Rust Local Survival [Raidable Events + NPCs] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 21 days 8 hours ago.

Population

How busy is Rust Local Survival [Raidable Events + NPCs]?

The last time Rust Local Survival [Raidable Events + NPCs] was seen was 20 days 12 hours ago, and it is offline now.

How does Rust Local Survival [Raidable Events + NPCs] rank against other Rust servers?

Player hours over seven days put Rust Local Survival [Raidable Events + NPCs] at #15,909, in the top 72% of ranked servers.

Settings and rules

Which map does Rust Local Survival [Raidable Events + NPCs] run?

A procedural map, generated by the game, runs on Rust Local Survival [Raidable Events + NPCs].

What are the rules and settings on Rust Local Survival [Raidable Events + NPCs]?

The name Rust Local Survival [Raidable Events + NPCs] does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does Rust Local Survival [Raidable Events + NPCs] run?

Rust network protocol 2634 and build 166652 on Windows is what Rust Local Survival [Raidable Events + NPCs] runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rust Local Survival [Raidable Events + NPCs] online, and how reliable is it?

Rust Local Survival [Raidable Events + NPCs] is down just now; the last sighting was 20 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 6 October 2026.

Where is Rust Local Survival [Raidable Events + NPCs] located?

Nothing about a region comes from Rust Local Survival [Raidable Events + NPCs]. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.14.97.112:28015.

Lists and filters

Which Rust Heatmap lists and filters include Rust Local Survival [Raidable Events + NPCs]?

These Rust Heatmap lists include Rust Local Survival [Raidable Events + NPCs]: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Rust Local Survival [Raidable Events + NPCs] mean?

These are the tags Rust Local Survival [Raidable Events + NPCs] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rust Local Survival [Raidable Events + NPCs]?

To join by console, open it with F1 in Rust and enter client.connect 185.14.97.112:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.