Rust HeatmapInfrared · players
IR live Players54,200 Servers11,747 Warm3,368 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Offline 185.135.81.17:35000 checked 10d ago

2x weekly wipes moddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,988
rank
top 59%
19d ago
last wipe
weekly schedule
1d 1h
next wipe
Fri 30 Oct, 00:59 UTC
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct12 Oct16 Oct21 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:59 UTC, in 1d 1h. Its weekly schedule tag · low confidence

5.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

1d 1h
Fri 30 Oct, 00:59 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
8d 1h
Fri 6 Nov, 00:59 UTC
15d 1h
Fri 13 Nov, 00:59 UTC
22d 1h
Fri 20 Nov, 00:59 UTC
29d 1h
Fri 27 Nov, 00:59 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
36d 1h
Fri 4 Dec, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:59 UTC19d ago 2 – running 0
Sat 3 Oct, 02:50 UTC25d ago 1 halved by day 2 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 324 on average
607 / 690
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 312 on average
92 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 276 on average
44 / 100
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 271 on average
144 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
33 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 129 on average
14 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 10 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The prediction follows its tag, as too few of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s wipes are on record to confirm the schedule. Friday 30 October at 00:59 UTC is when its next wipe is due. 19 days 22 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.

Population

How busy is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Last seen 10 days 2 hours ago, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is offline at the moment.

How does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) rank against other Rust servers?

Player hours over seven days put Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) at #12,988, in the top 59% of ranked servers.

Map and rules

Which map does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run?

A procedural map of size 4,000 with seed 621411223, generated by the game, runs on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

2x gather is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) advertises in its name. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run?

The build on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) online, and how reliable is it?

Offline at the moment: Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) was last seen 10 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 3 October 2026.

Where is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) located?

No region is published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.135.81.17:35000.

Lists and filters

Which Rust Heatmap lists and filters include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) fits. These are the filters that return it on the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What do the server tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) mean?

The game's server browser reads the tags Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Enter client.connect 185.135.81.17:35000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.