In Rust We Trust
Offline NA 185.100.233.203:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on In Rust We Trust?
Drawn from the force wipe, the next wipe on In Rust We Trust is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 31 days ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is In Rust We Trust?
The last time In Rust We Trust was seen was 28 days 6 hours ago, and it is offline now.
How does In Rust We Trust rank against other Rust servers?
Top 70% of ranked servers and #1,679 in North America: that is In Rust We Trust at #16,757 for player hours over seven days.
Settings and rules
Which map does In Rust We Trust run?
The game generates the procedural map on In Rust We Trust.
What are the rules and settings on In Rust We Trust?
No gather rate appears in the name In Rust We Trust. Groups can contain up to 8 players, the default in the game. roleplay is the game mode, roleplay rules, jobs and towns. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does In Rust We Trust run?
Rust network protocol 2633 and build 165217 is the build In Rust We Trust runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is In Rust We Trust online, and how reliable is it?
Last seen 28 days 6 hours ago, In Rust We Trust is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 30 September 2026.
Where is In Rust We Trust located?
The NA tag is how In Rust We Trust lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 185.100.233.203:28015 is its address.
Tags
Which Rust Heatmap lists and filters include In Rust We Trust?
Rust roleplay servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that In Rust We Trust fits. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on In Rust We Trust mean?
The game's server browser reads the tags In Rust We Trust publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^r (Roleplay): Roleplay is the purpose of this server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join In Rust We Trust?
Enter client.connect 185.100.233.203:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.