Hunger Games Dev
Offline 184.96.216.126:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:03 UTC20d ago | 2° | – | running | 0 |
| Thu 8 Oct, 01:23 UTC21d ago | 2° | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Hunger Games Dev?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Hunger Games Dev?
Hunger Games Dev has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days ago.
Population
How busy is Hunger Games Dev?
Last seen 19 days 20 hours ago, Hunger Games Dev is offline at the moment.
How does Hunger Games Dev rank against other Rust servers?
The top 72% of ranked servers includes Hunger Games Dev, at #15,842 for player hours over the last seven days.
Settings and rules
What are the rules and settings on Hunger Games Dev?
No gather rate appears in the name Hunger Games Dev. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Hunger Games Dev run?
Rust network protocol 2634 and build 167058 on Windows is what Hunger Games Dev runs. To join, your game must match the protocol; Steam handles the update.
Is Hunger Games Dev online, and how reliable is it?
Offline at the moment: Hunger Games Dev was last seen 19 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 8 October 2026.
Where is Hunger Games Dev located?
Nothing about a region comes from Hunger Games Dev. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 184.96.216.126:28015.
Lists and filters
Which Rust Heatmap lists and filters include Hunger Games Dev?
The Rust Heatmap lists that Hunger Games Dev fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Hunger Games Dev mean?
gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Hunger Games Dev publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Hunger Games Dev?
Press F1 in Rust to open the console, then enter client.connect 184.96.216.126:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.