Rust HeatmapInfrared · players
IR live Players65,278 Servers11,749 Warm3,453 Fresh wipes · 3h195 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

duTchbot Build

Offline 184.19.30.149:28015 checked 45d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,134
rank
no region published
66d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
151 / 999
31 / 999
92 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
20 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
44 / 100
30 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on duTchbot Build?

The record of duTchbot Build's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 66 days 14 hours ago the server made the world it is on now.

Player counts

How busy is duTchbot Build?

Last seen 45 days 11 hours ago, duTchbot Build is offline at the moment.

How does duTchbot Build rank against other Rust servers?

Player hours over seven days put duTchbot Build at #15,134, in the top – of ranked servers.

Rules and settings

Which map does duTchbot Build run?

duTchbot Build runs a procedural map, which the game generates.

What are the rules and settings on duTchbot Build?

A gather rate is not given in the name duTchbot Build. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does duTchbot Build run?

The build on duTchbot Build is Rust network protocol 2632 and build 161125, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is duTchbot Build online, and how reliable is it?

Last seen 45 days 11 hours ago, duTchbot Build is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is duTchbot Build located?

Nothing about a region comes from duTchbot Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 184.19.30.149:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include duTchbot Build?

The Rust Heatmap lists that duTchbot Build fits are: Rust build servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on duTchbot Build mean?

These are the tags duTchbot Build publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, run the same version: game protocol 2632; cs161125 (Build): The game build here is 161125; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join duTchbot Build?

Press F1 in Rust to open the console, then enter client.connect 184.19.30.149:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol To join, run the same version: game protocol 2632.
cs161125
Build The game build here is 161125.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.