Rusty Test Server
Online 184.170.202.190:25565 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:04 UTC4h ago | – | – | running | 0 |
| Sun 25 Oct, 22:58 UTC3d ago | 1° | – | – | 0 |
| Tue 29 Sep, 00:12 UTC30d ago | 3° | halved by day 1 | 26.9 days | 0 |
| Thu 24 Sep, 16:24 UTC34d ago | 1° | held half | 4.3 days | 0 |
| Tue 22 Sep, 00:54 UTC37d ago | 0° | – | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rusty Test Server?
The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Rusty Test Server?
The only wipe on Rusty Test Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 4 hours ago. The tags list one wipe a month.
Population
How busy is Rusty Test Server?
Of 15 slots on Rusty Test Server, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 11:00 UTC for the last 48 hours: that hour averaged 2 players.
How does Rusty Test Server rank against other Rust servers?
Ranked #11,197 on seven-day player hours, Rusty Test Server is in the top 50% of all ranked servers.
Map and rules
Which map does Rusty Test Server run?
The map on Rusty Test Server is procedural, size 4,750 with seed 2107397758, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rusty Test Server?
The name Rusty Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Rusty Test Server run?
The build on Rusty Test Server is Rust network protocol 2636 and build 169629, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Rusty Test Server online, and how reliable is it?
The server is up at the moment: Rusty Test Server is online. Its reported uptime dates the last restart to about 3 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Rusty Test Server located?
Nothing about a region comes from Rusty Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 184.170.202.190:25565 is its address.
Does Rusty Test Server run smoothly?
Average server fps over the last 48 hours was 152; it never dropped below 104. Buildings, deployables and the rest of the world came to as much as 127,000 entities. Memory use reached 3,105 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rusty Test Server?
The Rust Heatmap lists that Rusty Test Server fits are: Best Rust community servers and Vanilla Rust servers, busiest first. Filtering the list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours brings it up.
What do the server tags on Rusty Test Server mean?
The game's server browser reads the tags Rusty Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2636 (Protocol): The server runs game protocol 2636, so your game has to match it; cs169629 (Build): The game build here is 169629; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Rusty Test Server?
Enter client.connect 184.170.202.190:25565 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.