seedscreen
Offline 184.169.113.39:28115 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on seedscreen?
Its rhythm cannot yet be told: too few of seedscreen's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 45 days 19 hours ago the server made the world it is on now.
Player counts
How busy is seedscreen?
Last seen 45 days 19 hours ago, seedscreen is offline at the moment.
How does seedscreen rank against other Rust servers?
The top – of ranked servers includes seedscreen, at #15,105 for player hours over the last seven days.
Map and rules
Which map does seedscreen run?
The game generates the procedural map on seedscreen.
What are the rules and settings on seedscreen?
A gather rate is not given in the name seedscreen. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does seedscreen run?
The build on seedscreen is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is seedscreen online, and how reliable is it?
Offline at the moment: seedscreen was last seen 45 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 September 2026.
Where is seedscreen located?
A region is not published for seedscreen. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 184.169.113.39:28115.
Tags
Which Rust Heatmap lists and filters include seedscreen?
The Rust Heatmap lists that seedscreen fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on seedscreen mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags seedscreen publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join seedscreen?
Enter client.connect 184.169.113.39:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.