CrustyRaidSim test rig
Online 183.89.9.207:28125 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:58 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 08:06 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 06:18 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 15:56 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 14:53 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 14:47 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 14:14 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 14:08 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 13:58 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 13:51 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 13:20 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 13:03 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 12:08 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 11:52 UTC3d ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on CrustyRaidSim test rig?
No schedule is kept because CrustyRaidSim test rig replaces its world every few hours, and none of those resets counts as a wipe.
Population
How busy is CrustyRaidSim test rig?
CrustyRaidSim test rig currently has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 1.
How does CrustyRaidSim test rig rank against other Rust servers?
Ranked #6,206 on seven-day player hours, CrustyRaidSim test rig is in the top 28% of all ranked servers.
Settings and rules
What are the rules and settings on CrustyRaidSim test rig?
The name CrustyRaidSim test rig does not specify a gather rate. A maximum of 32 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does CrustyRaidSim test rig run?
Rust network protocol 2635 and build 168909 is the build CrustyRaidSim test rig runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is CrustyRaidSim test rig online, and how reliable is it?
The server is up at the moment: CrustyRaidSim test rig is online. 71 of 72 hours up over the last 3 full days, which is 99%. It first appears in Rust Heatmap records on 25 October 2026.
Where is CrustyRaidSim test rig located?
Nothing about a region comes from CrustyRaidSim test rig. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 183.89.9.207:28125 is its address.
Tags
Which Rust Heatmap lists and filters include CrustyRaidSim test rig?
Modded Rust servers, by live population are the Rust Heatmap lists that CrustyRaidSim test rig fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on CrustyRaidSim test rig mean?
These are the tags CrustyRaidSim test rig publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts32 (Group limit): A team holds no more than 32; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join CrustyRaidSim test rig?
Enter client.connect 183.89.9.207:28125 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.