CrustyRusty test rig
Offline 183.89.6.194:28115 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:53 UTC26d ago | 1° | – | running | 0 |
| Fri 2 Oct, 14:37 UTC27d ago | 1° | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on CrustyRusty test rig?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 2 hours in.
What is the wipe schedule on CrustyRusty test rig?
Its rhythm cannot yet be told: too few of CrustyRusty test rig's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 4 hours ago.
Population
How busy is CrustyRusty test rig?
Last seen 25 days 19 hours ago, CrustyRusty test rig is offline at the moment.
How does CrustyRusty test rig rank against other Rust servers?
The top 71% of ranked servers includes CrustyRusty test rig, at #15,996 for player hours over the last seven days.
Map and rules
Which map does CrustyRusty test rig run?
The game generates the procedural map on CrustyRusty test rig.
What are the rules and settings on CrustyRusty test rig?
The name CrustyRusty test rig does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does CrustyRusty test rig run?
The build on CrustyRusty test rig is Rust network protocol 2634 and build 166652, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is CrustyRusty test rig online, and how reliable is it?
Offline at the moment: CrustyRusty test rig was last seen 25 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 2 October 2026.
Where is CrustyRusty test rig located?
No region is published by CrustyRusty test rig. Rust Heatmap shows the location a server states. It does not look up the machine's location. 183.89.6.194:28115 is its address.
Tags
Which Rust Heatmap lists and filters include CrustyRusty test rig?
The Rust Heatmap lists that CrustyRusty test rig fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on CrustyRusty test rig mean?
These are the tags CrustyRusty test rig publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join CrustyRusty test rig?
Press F1 in Rust to open the console, then enter client.connect 183.89.6.194:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.