GridLink Carbon QA
Offline 182.249.49.157:28115 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on GridLink Carbon QA?
GridLink Carbon QA has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 3 hours ago.
Player counts
How busy is GridLink Carbon QA?
GridLink Carbon QA went quiet 25 days 13 hours ago and is offline right now.
How does GridLink Carbon QA rank against other Rust servers?
Ranked #13,911 on seven-day player hours, GridLink Carbon QA is in the top 61% of all ranked servers.
Map and rules
Which map does GridLink Carbon QA run?
A procedural map, generated by the game, runs on GridLink Carbon QA.
What are the rules and settings on GridLink Carbon QA?
No gather rate appears in the name GridLink Carbon QA. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does GridLink Carbon QA run?
Rust network protocol 2634 and build 166652 on Windows is what GridLink Carbon QA runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is GridLink Carbon QA online, and how reliable is it?
Offline at the moment: GridLink Carbon QA was last seen 25 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 3 October 2026.
Where is GridLink Carbon QA located?
Nothing about a region comes from GridLink Carbon QA. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 182.249.49.157:28115.
Tags
Which Rust Heatmap lists and filters include GridLink Carbon QA?
Modded Rust servers, by live population are the Rust Heatmap lists that GridLink Carbon QA fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on GridLink Carbon QA mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags GridLink Carbon QA publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join GridLink Carbon QA?
Press F1 in Rust to open the console, then enter client.connect 182.249.49.157:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.