WigglWorld
Online 181.97.250.102:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:32 UTC3d ago | 1° | – | running | 0 |
| Mon 26 Oct, 10:01 UTC3d ago | 1° | – | 0.4 days | 0 |
| Sat 17 Oct, 20:28 UTC12d ago | 1° | halved by day 1 | 8.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on WigglWorld?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on WigglWorld?
No next wipe can be predicted: WigglWorld wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 3 days 1 hours ago the server made the world it is on now.
Population
How busy is WigglWorld?
The current population of WigglWorld is 0, against 30 slots. Averaged over the past week: 0 players, peaking at 3. Look at 00:00 UTC for the last 48 hours: that hour averaged 1 players.
How does WigglWorld rank against other Rust servers?
Player hours over seven days put WigglWorld at #6,627, in the top 30% of ranked servers.
Rules and settings
Which map does WigglWorld run?
The game generates the procedural map on WigglWorld.
What are the rules and settings on WigglWorld?
A gather rate is not given in the name WigglWorld. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does WigglWorld run?
Rust network protocol 2635 and build 168909 on Windows is what WigglWorld runs. Steam updates your game for you, and the protocol has to match for you to join.
Is WigglWorld online, and how reliable is it?
Online now: WigglWorld. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 17 October 2026.
Where is WigglWorld located?
A region is not published for WigglWorld. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 181.97.250.102:28015 is its address.
Tags
Which Rust Heatmap lists and filters include WigglWorld?
Modded Rust servers, by live population are the Rust Heatmap lists that WigglWorld fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on WigglWorld mean?
gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags WigglWorld publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join WigglWorld?
Press F1 in Rust to open the console, then enter client.connect 181.97.250.102:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.