FULCOSLAND
Offline 181.96.135.117:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:37 UTC FW27d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on FULCOSLAND?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on FULCOSLAND?
A single monthly wipe, the force wipe, is all FULCOSLAND runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 12 hours ago.
Population
How busy is FULCOSLAND?
Last seen 27 days 9 hours ago, FULCOSLAND is offline at the moment.
How does FULCOSLAND rank against other Rust servers?
The top 60% of ranked servers includes FULCOSLAND, at #13,885 for player hours over the last seven days.
Map and rules
Which map does FULCOSLAND run?
FULCOSLAND runs a procedural map of size 5,000 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on FULCOSLAND?
A gather rate is not given in the name FULCOSLAND. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does FULCOSLAND run?
The build on FULCOSLAND is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is FULCOSLAND online, and how reliable is it?
Last seen 27 days 9 hours ago, FULCOSLAND is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 30 September 2026.
Where is FULCOSLAND located?
No region is published by FULCOSLAND. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 181.96.135.117:28015.
Tags
Which Rust Heatmap lists and filters include FULCOSLAND?
These Rust Heatmap lists include FULCOSLAND: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on FULCOSLAND mean?
These are the tags FULCOSLAND publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join FULCOSLAND?
Enter client.connect 181.96.135.117:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.