crom_rust_test
Offline 180.20.143.169:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 10:40 UTC22d ago | 4° | – | running | 0 |
| Sat 3 Oct, 06:34 UTC26d ago | 4° | held half | 4.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on crom_rust_test?
At their busiest, its recent wipes averaged 4 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on crom_rust_test?
crom_rust_test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 3 hours ago.
Population
How busy is crom_rust_test?
crom_rust_test went quiet 11 days 23 hours ago and is offline right now.
How does crom_rust_test rank against other Rust servers?
The top 62% of ranked servers includes crom_rust_test, at #13,591 for player hours over the last seven days.
Map and rules
Which map does crom_rust_test run?
A procedural map of size 4,000 with seed 179845, generated by the game, runs on crom_rust_test. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on crom_rust_test?
A gather rate is not given in the name crom_rust_test. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does crom_rust_test run?
The build on crom_rust_test is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is crom_rust_test online, and how reliable is it?
Offline at the moment: crom_rust_test was last seen 11 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 September 2026.
Where is crom_rust_test located?
Nothing about a region comes from crom_rust_test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 180.20.143.169:28015.
Lists and filters
Which Rust Heatmap lists and filters include crom_rust_test?
The Rust Heatmap lists that crom_rust_test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on crom_rust_test mean?
These are the tags crom_rust_test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join crom_rust_test?
Press F1 in Rust to open the console, then enter client.connect 180.20.143.169:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.