My Rust server | Powered by AMP
Offline 180.181.236.226:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Rust server | Powered by AMP?
Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 51 days 19 hours ago.
Population
How busy is My Rust server | Powered by AMP?
My Rust server | Powered by AMP went quiet 42 days 22 hours ago and is offline right now.
How does My Rust server | Powered by AMP rank against other Rust servers?
The top – of ranked servers includes My Rust server | Powered by AMP, at #15,468 for player hours over the last seven days.
Rules and settings
Which map does My Rust server | Powered by AMP run?
A procedural map, generated by the game, runs on My Rust server | Powered by AMP.
What are the rules and settings on My Rust server | Powered by AMP?
No gather rate appears in the name My Rust server | Powered by AMP. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2633 and build 163794 on Windows is what My Rust server | Powered by AMP runs. Steam updates your game for you, and the protocol has to match for you to join.
Is My Rust server | Powered by AMP online, and how reliable is it?
Last seen 42 days 22 hours ago, My Rust server | Powered by AMP is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is My Rust server | Powered by AMP located?
No region is published by My Rust server | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 180.181.236.226:28015.
Tags
Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?
Modded Rust servers, by live population are the Rust Heatmap lists that My Rust server | Powered by AMP fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Rust server | Powered by AMP mean?
These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Rust server | Powered by AMP?
To join by console, open it with F1 in Rust and enter client.connect 180.181.236.226:28015. Or press Launch Rust on this page, which connects you through Steam.