Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h83 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

[AU/NZ] Rusthaven - 2x Biweekly

Online OC 180.181.211.249:28015 checked 1h ago

2x biweekly wipes moddedoxide
Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 19:00flare: a wipe in that hourWed 17:00
1
7-day average
peak 5
#3,208
rank
top 14% · #87 in OC
12d ago
last wipe
biweekly schedule
8d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1h ago

Li2Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 42% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
15d 7h
Fri 13 Nov, 02:20 UTC
36d 0h
Thu 3 Dec, 19:00 UTC
FW
43d 7h
Fri 11 Dec, 02:20 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:20 UTC12d ago 8 – running 0
Thu 1 Oct, 18:06 UTC FW27d ago 12 halved by day 3 14.3 days 0
Fri 18 Sep, 02:07 UTC40d ago 6 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust Perth | 2x | Fortnightly | Convoys |
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 50
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
1 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 62 on average
25 / 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · biweekly · 6 on average
0 / 150
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)
OC · groups of 8+ · 2x · monthly · 1 on average
0 / 100
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 68 on average
35 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [AU/NZ] Rusthaven - 2x Biweekly?

At their busiest, its recent wipes averaged 9 players. The crowd on the latest wipe reached its peak 7 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.

What is the wipe schedule on [AU/NZ] Rusthaven - 2x Biweekly?

[AU/NZ] Rusthaven - 2x Biweekly runs a wipe schedule of every 4 weeks on Friday at 02:20 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 12 days 16 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.

Player counts

How busy is [AU/NZ] Rusthaven - 2x Biweekly?

The current population of [AU/NZ] Rusthaven - 2x Biweekly is 0, against 125 slots. Averaged over the past week: 1 players, peaking at 5. Its busiest point in the last 48 hours was 09:00 UTC, averaging 2 players.

How does [AU/NZ] Rusthaven - 2x Biweekly rank against other Rust servers?

Seven-day player hours place [AU/NZ] Rusthaven - 2x Biweekly at #3,208, in the top 14% of ranked servers; within Oceania it is #87.

Settings and rules

Which map does [AU/NZ] Rusthaven - 2x Biweekly run?

A procedural map of size 3,700 with seed 55097021, generated by the game, runs on [AU/NZ] Rusthaven - 2x Biweekly. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Next Wipe: In 34 Hours.

What are the rules and settings on [AU/NZ] Rusthaven - 2x Biweekly?

2x gather is what [AU/NZ] Rusthaven - 2x Biweekly advertises in its name. A maximum of 20 players is allowed per group. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [AU/NZ] Rusthaven - 2x Biweekly run?

Rust network protocol 2635 and build 168909 is the build [AU/NZ] Rusthaven - 2x Biweekly runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is [AU/NZ] Rusthaven - 2x Biweekly online, and how reliable is it?

Right now [AU/NZ] Rusthaven - 2x Biweekly shows as online. Its reported uptime dates the last restart to about 22 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [AU/NZ] Rusthaven - 2x Biweekly located?

The OC tag is how [AU/NZ] Rusthaven - 2x Biweekly lists itself in Oceania. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 180.181.211.249:28015 is its address.

Does [AU/NZ] Rusthaven - 2x Biweekly run smoothly?

The last 48 hours brought an average of 143 server fps and a floor of 97. The world held as many as 94,222 entities, buildings and deployables included. At its peak it held 2,777 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [AU/NZ] Rusthaven - 2x Biweekly?

The Rust Heatmap lists that [AU/NZ] Rusthaven - 2x Biweekly fits are: 2x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on [AU/NZ] Rusthaven - 2x Biweekly mean?

gmrust (Game mode): Survival in the standard Rust form; mp125 (Max players): The slot count is 125; ts20 (Group limit): Teams cap at 20; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; OC (Oceania): In the server browser it sits under Oceania are the tags [AU/NZ] Rusthaven - 2x Biweekly publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [AU/NZ] Rusthaven - 2x Biweekly?

Press F1 in Rust to open the console, then enter client.connect 180.181.211.249:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://rusthaven.net.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp125
Max players The slot count is 125.
ts20
Group limit Teams cap at 20.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.