LinuxGSM X10SDV
Offline 180.165.51.44:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 01:40 UTC4d ago | 1° | – | running | 0 |
| Fri 23 Oct, 00:03 UTC6d ago | 0° | – | 2.1 days | 1 |
| Wed 21 Oct, 00:56 UTC8d ago | 1° | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on LinuxGSM X10SDV?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 4 hours in.
What is the wipe schedule on LinuxGSM X10SDV?
There is no next wipe to predict on LinuxGSM X10SDV, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 4 days 3 hours ago.
Player counts
How busy is LinuxGSM X10SDV?
LinuxGSM X10SDV went quiet 42 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
How does LinuxGSM X10SDV rank against other Rust servers?
Player hours over seven days put LinuxGSM X10SDV at #10,191, in the top 46% of ranked servers.
Rules and settings
Which map does LinuxGSM X10SDV run?
A procedural map, generated by the game, runs on LinuxGSM X10SDV.
What are the rules and settings on LinuxGSM X10SDV?
A gather rate is not given in the name LinuxGSM X10SDV. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does LinuxGSM X10SDV run?
Rust network protocol 2635 and build 168909 is the build LinuxGSM X10SDV runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is LinuxGSM X10SDV online, and how reliable is it?
Offline at the moment: LinuxGSM X10SDV was last seen 42 hours ago. It was up 17 of 168 hours across the last 7 full days, or 10% of the time. The first record of it on Rust Heatmap is 17 October 2026.
Where is LinuxGSM X10SDV located?
Nothing about a region comes from LinuxGSM X10SDV. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 180.165.51.44:28015.
Tags
Which Rust Heatmap lists and filters include LinuxGSM X10SDV?
These Rust Heatmap lists include LinuxGSM X10SDV: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LinuxGSM X10SDV mean?
gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags LinuxGSM X10SDV publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join LinuxGSM X10SDV?
To join by console, open it with F1 in Rust and enter client.connect 180.165.51.44:28015. Or press Launch Rust on this page, which connects you through Steam.