Rust HeatmapInfrared · players
IR live Players48,848 Servers11,674 Warm3,024 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–25° · slots

SPEEDY's Rust Dungeon

Offline 180.150.113.123:28015 checked 26d ago

moddedoxide
Sp1 · players now 0/ 25
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,015
rank
top 70%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:56 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
13 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
4 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
123 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on SPEEDY's Rust Dungeon?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on SPEEDY's Rust Dungeon?

Its rhythm cannot yet be told: too few of SPEEDY's Rust Dungeon's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 9 hours ago the server made the world it is on now.

Player counts

How busy is SPEEDY's Rust Dungeon?

Last seen 26 days 12 hours ago, SPEEDY's Rust Dungeon is offline at the moment.

How does SPEEDY's Rust Dungeon rank against other Rust servers?

Ranked #16,015 on seven-day player hours, SPEEDY's Rust Dungeon is in the top 70% of all ranked servers.

Map and rules

Which map does SPEEDY's Rust Dungeon run?

SPEEDY's Rust Dungeon runs a procedural map, which the game generates.

What are the rules and settings on SPEEDY's Rust Dungeon?

A gather rate is not given in the name SPEEDY's Rust Dungeon. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does SPEEDY's Rust Dungeon run?

Rust network protocol 2634 and build 166586 on Windows is what SPEEDY's Rust Dungeon runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is SPEEDY's Rust Dungeon online, and how reliable is it?

Offline at the moment: SPEEDY's Rust Dungeon was last seen 26 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 2 October 2026.

Where is SPEEDY's Rust Dungeon located?

A region is not published for SPEEDY's Rust Dungeon. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 180.150.113.123:28015.

Tags

Which Rust Heatmap lists and filters include SPEEDY's Rust Dungeon?

The Rust Heatmap lists that SPEEDY's Rust Dungeon fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on SPEEDY's Rust Dungeon mean?

The game's server browser reads the tags SPEEDY's Rust Dungeon publishes: gmrust (Game mode): Survival in the standard Rust form; mp25 (Max players): The slot count is 25; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join SPEEDY's Rust Dungeon?

Enter client.connect 180.150.113.123:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp25
Max players The slot count is 25.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166586
Build Build 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.