TCPoints Test Server
Offline 18.180.78.81:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TCPoints Test Server?
The record of TCPoints Test Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 32 days 21 hours ago.
Player counts
How busy is TCPoints Test Server?
Last seen 32 days 8 hours ago, TCPoints Test Server is offline at the moment.
How does TCPoints Test Server rank against other Rust servers?
The top 43% of ranked servers includes TCPoints Test Server, at #9,856 for player hours over the last seven days.
Rules and settings
Which map does TCPoints Test Server run?
A procedural map of size 3,000 with seed 1337, generated by the game, runs on TCPoints Test Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on TCPoints Test Server?
No gather rate appears in the name TCPoints Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does TCPoints Test Server run?
Rust network protocol 2633 and build 165217 is the build TCPoints Test Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is TCPoints Test Server online, and how reliable is it?
TCPoints Test Server is down just now; the last sighting was 32 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 25 September 2026.
Where is TCPoints Test Server located?
A region is not published for TCPoints Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 18.180.78.81:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TCPoints Test Server?
The Rust Heatmap lists that TCPoints Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TCPoints Test Server mean?
gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags TCPoints Test Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TCPoints Test Server?
Enter client.connect 18.180.78.81:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.