Rust HeatmapInfrared · players
IR live Players55,156 Servers11,749 Warm3,381 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

[ECL] LATAM SOLO/DUO/TRIO 2x

Offline SA 179.9.30.52:28015 checked 33d ago

2x weekly wipes vanillamoddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,680
rank
top 61% · #205 in SA
35d ago
last wipe
weekly schedule
6d 18h
next wipe
Wed 4 Nov, 18:11 UTC
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 61% of all ranked servers, top 83% in SA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 18:11 UTC, in 6d 18h. Its weekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 18h
Wed 4 Nov, 18:11 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
13d 18h
Wed 11 Nov, 18:11 UTC
20d 18h
Wed 18 Nov, 18:11 UTC
27d 18h
Wed 25 Nov, 18:11 UTC
34d 18h
Wed 2 Dec, 18:11 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
41d 18h
Wed 9 Dec, 18:11 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:11 UTC35d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST X2 | 25/10 Wipe
SA · groups of 8+ · 2x · weekly · 35 on average
4 / 100
[BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10
SA · no group limit · 2x · weekly · 4 on average
5 / 125
[BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP Mensal
SA · groups of 8+ · 2x · weekly · 2 on average
0 / 40
Modded 2x | Noches Cortas | MAPWIPE 26.10 RUSTERZ.COM
SA · groups of 8+ · 2x · weekly · 2 on average
0 / 369
[LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP
SA · groups of 8+ · 2x · weekly · 2 on average
2 / 100
Rusted - BR 2X Monthly | Vanilla+ | No BP Wipes
SA · groups of 12+ · 2x · monthly · 6 on average
9 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [ECL] LATAM SOLO/DUO/TRIO 2x?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [ECL] LATAM SOLO/DUO/TRIO 2x?

The prediction follows its tag, as too few of [ECL] LATAM SOLO/DUO/TRIO 2x's wipes are on record to confirm the schedule. Wednesday 4 November at 18:11 UTC is when its next wipe is due. The world in play now was made 35 days 5 hours ago. A weekly wipe is declared in its tags.

Population

How busy is [ECL] LATAM SOLO/DUO/TRIO 2x?

The last time [ECL] LATAM SOLO/DUO/TRIO 2x was seen was 33 days 22 hours ago, and it is offline now.

How does [ECL] LATAM SOLO/DUO/TRIO 2x rank against other Rust servers?

On player hours over the last seven days, [ECL] LATAM SOLO/DUO/TRIO 2x is #13,680 globally (top 61%) and #205 in South America.

Map and rules

Which map does [ECL] LATAM SOLO/DUO/TRIO 2x run?

The map on [ECL] LATAM SOLO/DUO/TRIO 2x is procedural, size 3,500 with seed 38219879, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [ECL] LATAM SOLO/DUO/TRIO 2x?

[ECL] LATAM SOLO/DUO/TRIO 2x's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [ECL] LATAM SOLO/DUO/TRIO 2x run?

Rust network protocol 2633 and build 163407 is the build [ECL] LATAM SOLO/DUO/TRIO 2x runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [ECL] LATAM SOLO/DUO/TRIO 2x online, and how reliable is it?

[ECL] LATAM SOLO/DUO/TRIO 2x is down just now; the last sighting was 33 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 23 September 2026.

Where is [ECL] LATAM SOLO/DUO/TRIO 2x located?

With its SA tag, [ECL] LATAM SOLO/DUO/TRIO 2x lists itself in South America. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 179.9.30.52:28015.

Lists and filters

Which Rust Heatmap lists and filters include [ECL] LATAM SOLO/DUO/TRIO 2x?

These Rust Heatmap lists include [ECL] LATAM SOLO/DUO/TRIO 2x: 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What do the server tags on [ECL] LATAM SOLO/DUO/TRIO 2x mean?

The game's server browser reads the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163407 (Build): The game build here is 163407; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; SA (South America): South America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [ECL] LATAM SOLO/DUO/TRIO 2x?

To join by console, open it with F1 in Rust and enter client.connect 179.9.30.52:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://empireofchile.tip4serv.com/.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163407
Build The game build here is 163407.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

SA
South America South America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.