Rust HeatmapInfrared · players
IR live Players81,677 Servers11,911 Warm3,856 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

[ECL] LATAM SOLO/DUO/TRIO 2x

Offline SA 179.9.141.199:28015 checked 41d ago

2x weekly wipes vanillamoddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,503
rank
top 67% · #215 in SA
45d ago
last wipe
weekly schedule
3d 1h
next wipe
Sat 31 Oct, 21:49 UTC
UTC checked 41d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Saturday 31 October, 21:49 UTC, in 3d 1h. Weekly: 7 days after its last wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST X2 | 25/10 Wipe
SA · groups of 8+ · 2x · weekly · 35 on average
3 / 100
[BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10
SA · no group limit · 2x · weekly · 4 on average
3 / 125
Modded 2x | Dias Largos | MAPWIPE 26.10 RUSTERZ.COM
SA · groups of 8+ · 2x · weekly · 2 on average
1 / 369
[BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP Mensal
SA · groups of 8+ · 2x · weekly · 2 on average
2 / 40
[LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP
SA · groups of 8+ · 2x · weekly · 2 on average
3 / 100
Rusted - BR 2X Monthly | Vanilla+ | No BP Wipes
SA · groups of 12+ · 2x · monthly · 6 on average
4 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on [ECL] LATAM SOLO/DUO/TRIO 2x?

Drawn from weekly: 7 days after its last wipe, the next wipe on [ECL] LATAM SOLO/DUO/TRIO 2x is an estimate. Due on Saturday 31 October at 21:49 UTC: the next wipe. 45 days 22 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.

Player counts

How busy is [ECL] LATAM SOLO/DUO/TRIO 2x?

Last seen 41 days 10 hours ago, [ECL] LATAM SOLO/DUO/TRIO 2x is offline at the moment.

How does [ECL] LATAM SOLO/DUO/TRIO 2x rank against other Rust servers?

Top 67% of ranked servers and #215 in South America: that is [ECL] LATAM SOLO/DUO/TRIO 2x at #15,503 for player hours over seven days.

Map and rules

Which map does [ECL] LATAM SOLO/DUO/TRIO 2x run?

A procedural map of size 3,500 with seed 58089316, generated by the game, runs on [ECL] LATAM SOLO/DUO/TRIO 2x. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [ECL] LATAM SOLO/DUO/TRIO 2x?

2x gather is what [ECL] LATAM SOLO/DUO/TRIO 2x advertises in its name. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [ECL] LATAM SOLO/DUO/TRIO 2x run?

The build on [ECL] LATAM SOLO/DUO/TRIO 2x is Rust network protocol 2633 and build 163407, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is [ECL] LATAM SOLO/DUO/TRIO 2x online, and how reliable is it?

[ECL] LATAM SOLO/DUO/TRIO 2x is down just now; the last sighting was 41 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 September 2026.

Where is [ECL] LATAM SOLO/DUO/TRIO 2x located?

With its SA tag, [ECL] LATAM SOLO/DUO/TRIO 2x lists itself in South America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 179.9.141.199:28015.

Tags

Which Rust Heatmap lists and filters include [ECL] LATAM SOLO/DUO/TRIO 2x?

The Rust Heatmap lists that [ECL] LATAM SOLO/DUO/TRIO 2x fits are: 2x Rust servers and Modded Rust servers, by live population. Filtering the list by Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x brings it up.

What do the server tags on [ECL] LATAM SOLO/DUO/TRIO 2x mean?

The game's server browser reads the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163407 (Build): The game build here is 163407; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; SA (South America): The server browser lists it under South America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [ECL] LATAM SOLO/DUO/TRIO 2x?

To join by console, open it with F1 in Rust and enter client.connect 179.9.141.199:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163407
Build The game build here is 163407.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

SA
South America The server browser lists it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.