testvalley
Offline 179.60.168.73:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on testvalley?
The record of testvalley's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 33 days 17 hours ago.
Population
How busy is testvalley?
testvalley went quiet 32 days 4 hours ago and is offline right now.
How does testvalley rank against other Rust servers?
The top 61% of ranked servers includes testvalley, at #14,326 for player hours over the last seven days.
Settings and rules
Which map does testvalley run?
The game generates the procedural map on testvalley.
What are the rules and settings on testvalley?
A gather rate is not given in the name testvalley. The group limit is 15 players. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does testvalley run?
Rust network protocol 2633 and build 165217 is the build testvalley runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is testvalley online, and how reliable is it?
Last seen 32 days 4 hours ago, testvalley is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 26 September 2026.
Where is testvalley located?
A region is not published for testvalley. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 179.60.168.73:28015.
Tags
Which Rust Heatmap lists and filters include testvalley?
These Rust Heatmap lists include testvalley: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testvalley mean?
These are the tags testvalley publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts15 (Group limit): A team holds no more than 15; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join testvalley?
Enter client.connect 179.60.168.73:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.