Rust HeatmapInfrared · players
IR live Players75,437 Servers11,810 Warm3,743 Fresh wipes · 3h107 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

testvalley

Offline 179.60.168.73:28015 checked 32d ago

moddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,326
rank
top 61%
33d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
132 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
102 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on testvalley?

The record of testvalley's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 33 days 17 hours ago.

Population

How busy is testvalley?

testvalley went quiet 32 days 4 hours ago and is offline right now.

How does testvalley rank against other Rust servers?

The top 61% of ranked servers includes testvalley, at #14,326 for player hours over the last seven days.

Settings and rules

Which map does testvalley run?

The game generates the procedural map on testvalley.

What are the rules and settings on testvalley?

A gather rate is not given in the name testvalley. The group limit is 15 players. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does testvalley run?

Rust network protocol 2633 and build 165217 is the build testvalley runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is testvalley online, and how reliable is it?

Last seen 32 days 4 hours ago, testvalley is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 26 September 2026.

Where is testvalley located?

A region is not published for testvalley. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 179.60.168.73:28015.

Tags

Which Rust Heatmap lists and filters include testvalley?

These Rust Heatmap lists include testvalley: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on testvalley mean?

These are the tags testvalley publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts15 (Group limit): A team holds no more than 15; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join testvalley?

Enter client.connect 179.60.168.73:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts15,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slot count: 100.
ts15
Group limit A team holds no more than 15.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.