Rust HeatmapInfrared · players
IR live Players102,609 Servers11,866 Warm3,946 Fresh wipes · 3h551 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

testvalley

Offline 179.60.168.153:28015 checked 34d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,304
rank
top 71%
34d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
94 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
63 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
185 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on testvalley?

Its rhythm cannot yet be told: too few of testvalley's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 34 days 15 hours ago the server made the world it is on now.

Population

How busy is testvalley?

Last seen 34 days 8 hours ago, testvalley is offline at the moment.

How does testvalley rank against other Rust servers?

Player hours over seven days put testvalley at #16,304, in the top 71% of ranked servers.

Map and rules

Which map does testvalley run?

A procedural map, generated by the game, runs on testvalley.

What are the rules and settings on testvalley?

No gather rate appears in the name testvalley. 15 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does testvalley run?

The build on testvalley is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is testvalley online, and how reliable is it?

testvalley is down just now; the last sighting was 34 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 25 September 2026.

Where is testvalley located?

Nothing about a region comes from testvalley. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 179.60.168.153:28015.

Lists and filters

Which Rust Heatmap lists and filters include testvalley?

The Rust Heatmap lists that testvalley fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on testvalley mean?

These are the tags testvalley publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): Slot count: 100; ts15 (Group limit): The team limit is 15; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join testvalley?

To join by console, open it with F1 in Rust and enter client.connect 179.60.168.153:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts15,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players Slot count: 100.
ts15
Group limit The team limit is 15.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.