Oxide Plugin Development
Offline 179.238.35.61:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Oxide Plugin Development?
The record of Oxide Plugin Development's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 45 days 22 hours ago the server made the world it is on now.
Player counts
How busy is Oxide Plugin Development?
Last seen 36 days 10 hours ago, Oxide Plugin Development is offline at the moment.
How does Oxide Plugin Development rank against other Rust servers?
The top 67% of ranked servers includes Oxide Plugin Development, at #15,494 for player hours over the last seven days.
Map and rules
What are the rules and settings on Oxide Plugin Development?
No gather rate appears in the name Oxide Plugin Development. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Oxide Plugin Development run?
Rust network protocol 2633 and build 164530 is the build Oxide Plugin Development runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Oxide Plugin Development online, and how reliable is it?
Oxide Plugin Development is down just now; the last sighting was 36 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 September 2026.
Where is Oxide Plugin Development located?
Nothing about a region comes from Oxide Plugin Development. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 179.238.35.61:28015.
Tags
Which Rust Heatmap lists and filters include Oxide Plugin Development?
The Rust Heatmap lists that Oxide Plugin Development fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Plugin Development mean?
These are the tags Oxide Plugin Development publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Oxide Plugin Development?
To join by console, open it with F1 in Rust and enter client.connect 179.238.35.61:28015. Or press Launch Rust on this page, which connects you through Steam.