LatamGS Staging - Live build check
Offline 179.238.35.104:28165 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LatamGS Staging - Live build check?
LatamGS Staging - Live build check has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 1 hours ago.
Player counts
How busy is LatamGS Staging - Live build check?
The last time LatamGS Staging - Live build check was seen was 28 days ago, and it is offline now.
How does LatamGS Staging - Live build check rank against other Rust servers?
The top 70% of ranked servers includes LatamGS Staging - Live build check, at #16,674 for player hours over the last seven days.
Map and rules
What are the rules and settings on LatamGS Staging - Live build check?
No gather rate appears in the name LatamGS Staging - Live build check. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does LatamGS Staging - Live build check run?
Rust network protocol 2633 and build 165217 is the build LatamGS Staging - Live build check runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LatamGS Staging - Live build check online, and how reliable is it?
Last seen 28 days ago, LatamGS Staging - Live build check is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.
Where is LatamGS Staging - Live build check located?
Nothing about a region comes from LatamGS Staging - Live build check. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 179.238.35.104:28165 is its address.
Lists and filters
Which Rust Heatmap lists and filters include LatamGS Staging - Live build check?
Rust build servers and Modded Rust servers, by live population are the Rust Heatmap lists that LatamGS Staging - Live build check fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LatamGS Staging - Live build check mean?
These are the tags LatamGS Staging - Live build check publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join LatamGS Staging - Live build check?
Press F1 in Rust to open the console, then enter client.connect 179.238.35.104:28165. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.